Post by ShockHelix on Dec 29, 2012 4:34:30 GMT -5
In this guide, you will find a general overview of all the robots in the Fallout universe. As most of these are not unique to one certain area, they will not be divided as such, and you are safe to assume that most are present in every area of the wasteland.
Auto Doc - An Auto-Doc (abbreviation of "Automatic Doctor") is a miracle of pre-War medical technology - a device capable of performing even the most complex medical procedures without qualified medical personnel. Even for a talented physician, these are invaluable aids. Early models were retroactively upgraded with new software and functionality introduced in later Auto-Docs before the Great War and as such, even Mark I devices are commonly able to perform complex surgeries just as well as the Mark IX and Sink models.
Known Variants -
Automated Turrets - Automatic, unmanned machine guns which are capable of sensing and attacking targets that are hostile to the faction or organization to which they belong. Technical experts can hack the turrets with the use of terminals, giving the user the ability to change the targeting parameters. Some are more dangerous then others, with standard turrets shooting regular bullets. Others instead fire lasers, or even plasma, and in rare cases one can find missile turrets.
Behemoth - The behemoth is the largest and most dangerous of the robots used by the Calculator, the mad cyborg from Vault 0. Currently, the only known Behemoth's are deactivated and under the stewardship of the Midwestern Brotherhood of Steel, though it is possible they are located in other areas. They use .50 cal Gatling Guns to mow down their targets, though they are a bit slow to turn.
Cyberdog - Cyberdogs, also called cyberhounds, are dogs with at least a mechanical part and an organic part. Their physical and mental abilities have been modified robotically and cybernetically, creating a kind of canine-robot hybrids.
Known Variants -
Eyebot - Commonly, an eyebot is a hovering propaganda-spewing reconnaissance and surveillance robot with whip-like radio antennas resembling long "whiskers" pointing to its back, and loudspeakers in the front. They have since been re-purposed by those who have found them, outfitted with the abilities to provide medical treatment, repair mechanical devices and robots, serve as a means of making ammunition, and even be used as explosive devices or tunneling equipment. A remarkably diverse frame.
Loadlifter - The loadlifter has very strong and dangerous in close-combat, using two long metal forks previously used for heavy lifting. However, due to its low speed and lack of mobility due to having treads instead of legs, it can be easily avoided and dealt with from a distance. Loadlifters can often be found in a deactivated state in warehouses or factories. Activated Loadlifters can be found working alongside Factory Protectrons fulfilling some century long automated task... Back and forth...
Mister Gutsy - Mister Gutsy is the third most dangerous robot used by the Pre-War U.S. Military, trailing behind sentry bots and Assaultrons. Gutsy models are armed with a plasma gun, roughly equivalent to a plasma pistol, for long-range combat. At close-range, the robot relies on its flamethrower or plasma thrower. This affords the Gutsy decent protection against both ranged and melee targets, a feature lacking in any other robot save the civilian Mister Handy. Additionally, due to their hover mechanism, Gutsy units do not set off the proximity fuses on mines.
Mister Handy - Mister Handy, or their sister line of robot the feminine Misses Nanny, are utility robots created as part of a joint project between General Atomics International and RobCo Industries. Although they were designed as general-chore automatons, they are quite capable of defending themselves with their flamethrower and buzzsaw, but nowhere near as combat efficient as the military variant "Mister Gutsy". Mister Handies, above all other non-partially-organic Robots bar true A.I like the Zax models, seem to be the most capable model to achieve sentience or self awareness. These self aware models, while still restricted by their programming, seem to be the result of 200 years without continuous maintenance and a buildup of stored memory. Memories that create emotions and even nostalgia in some models.
Protectron - Created by the RobCo corporation, protectron robots were designed (as their name suggests) for protection, although they were later sold for use in a variet of other fields as well. Typically used in office-type settings, their secondary programming is modular, making them useful as greeters, ticket collectors, bartenders, celebrity or historical figure impersonators, even sexual partners and medical aid robots. In terms of combat, protectrons are heavily armoured and, while slow, are perfectly capable of exterminating any unprepared threat.
Robo-Scorpion - The robo-scorpion is a special security robot produced by the Big Mountain research company to serve as robotic guardians for the Big Mountain Research and Development Center. They have a scorpion form with a yellow body, two red pincers, and a red tail. The other parts are green. There are no known Robo-Scorpions outside of the Big M.T. facility.
Walking Eye/"Chinese Drone"-style Robots - Originally developed by the Chinese as spying devices, they were later outfitted as smart anti-tank and personnel mines that would seek targets in a programmed area. Later, Big M.T. would go on to improve the drone's capabilities (labeling them "Walking Eyes") for subterfuge and survaillence. It is unknown how many Walking Eyes were ever produced and made it into the hands of the U.S. Military.
Robobrain - Robobrains or "Brain Bots" are a multipurpose, highly customisable, form of robots. Their memories and programs are stored inside an organic or partially organic brain, contained in a domed shell atop a (highly variable "they can fly - they can roll - they can walk") chassis. They are considered intuitively superior to most robots, as human brains allow them a wider range of responses and functions. Their hands can operate most tools and weapons usable by humans. Indeed they are capable of self aware thought, and Robobrains have been used by some pre-war philanthropists to conserve their conscious into the future.
Scurry Robot - Like many smaller robots, Scurry robots can be seen in a variety of locations. They patrol most open ground in robot-controlled areas. They have the ability to hide under the dirt and pop out at unsuspecting victims and almost always appear in groups. Due to relying almost exclusively on ambush tactics, they prefer to attack up close and do not possess any ranged attacks.
Securitron - The PDQ-88b Securitron (also named the RobCo security model 2060- is a private security robot created and mass-produced by House Industries with the help of RobCo Industries, and privately and on a much smaller scale by the Big MT research company, who were primarily attempting to improve the original.
Sentry Bot - Sentry bots (military serial numbers SB-XXXX) are security robots made before the Great War with the express purpose of participating in the heaviest of firefights during the war. Where the Mister Gutsy is a hovering platform with modest armor plating and the protectron was originally designed for protecting civilian premises, the sentry bot is a powerhouse, equipped with sturdy armor plating, powerful weapons integrated into its chassis and high mobility thanks to wheels mounted on its three legs. Often called the "Siege Breaker", Sentry Bots are equipped with miniguns or gatling lasers in one "Arm" and multi-fire Rocket Launchers in the other "Arm". Truly capable of wreaking havoc, Sentry Bots should never be fought without massively superior firepower. Due to the amount of energy expended by their weapons systems, Sentry Bots will regularly pause mid-combat to vent excess heat. This makes them somewhat vulnerable to taking fire on their exposed fusion core - although the window of opportunity lasts but seconds. Soldiers to the end, even when defeated a Sentry Bot will explode with nuclear fury at critical levels.
Assaultrons -
Constructed by RobCo, Assaultrons were sold to the U.S. Military as the "Future of Warfare". Aimed to replaced organics as frontline combatants after the devestating losses in the Anchorage Offensive, Assaultrons were highly sophisticated, highly capable killing machines. These feminine robots were built with a passion for violence that radiates deep into their personality modules. Assaultrons are strangely self-aware and deeply mistrustful of the world, even their handlers. Many models were sold into the U.S. Military, but most remain crated and deactivated in military installations. It takes somebody with a real knack for military hardware and robotics to get one up and running again, although when they do... Well... Nothing is worse than a robot woman scorned. All models of Assaultron are equipped with a dramatically violent and deadly "Eye Cannon" that fires a laser beam capable of melting sheet metal. The beam itself requires a long period to charge, and has a long downtime once fired, so avoid at all costs before engaging with the foe. Most Assaultrons lack other ranged weapons, but are not afraid to get in close for combat. Some models are actually equipped with sword-like appendages instead of hands and are incredibly dangerous. Some Assaultrons are even equipped with stealth field generators, these particular models may rival even Sentry Bots for 'most dangerous robot'.
Synths -
Developed post-war by the Commonwealth's Institute, Synths are designed to be robotic human helpers capable of doing everything a Human could do and more. Their original purpose was to help preserve humanity in the wake of nuclear annihilation. While that purpose still rings true, many believe the Institute has gone too far with its robotic 'slaves' and fear the fact that the body of scientists has begun to use them as a private army. Synths come in three known generations, each progressively becoming more adaptable, intelligent and formidable.
Known Generations of Synths:
Auto Doc - An Auto-Doc (abbreviation of "Automatic Doctor") is a miracle of pre-War medical technology - a device capable of performing even the most complex medical procedures without qualified medical personnel. Even for a talented physician, these are invaluable aids. Early models were retroactively upgraded with new software and functionality introduced in later Auto-Docs before the Great War and as such, even Mark I devices are commonly able to perform complex surgeries just as well as the Mark IX and Sink models.
Known Variants -
- Mark I - The first model in the Auto-Doc line features four autonomous arms (mounted with a surgery light, a combination scalpel/syringe, tongs and a multipurpose "hand") attached to a boxy central unit with a CRT control panel attached to its side. Although models of this type are capable of performing even implant installation, they are commonly considered to be obsolete and ancient, in part due to it incorporating proprietary technology, not compatible with later models, making maintenance a pain.
- Mark III - Visually identical to the Mark I model, it is more popular and widespread and parts of it are fully interchangeable between different units. It includes a separate diagnostic module that's prone to burning out after prolonged use.
- Mark IX - A fully stationary automatic doctor, it is made up of a ventilated cylindrical chamber with automated surgical tools mounted in the ceiling and a CRT control panel mounted on the side. When in use, blue lights circle along the top and bottom of the device. Visually, it strongly resembles a Pulowski Preservation shelter.
Automated Turrets - Automatic, unmanned machine guns which are capable of sensing and attacking targets that are hostile to the faction or organization to which they belong. Technical experts can hack the turrets with the use of terminals, giving the user the ability to change the targeting parameters. Some are more dangerous then others, with standard turrets shooting regular bullets. Others instead fire lasers, or even plasma, and in rare cases one can find missile turrets.
Behemoth - The behemoth is the largest and most dangerous of the robots used by the Calculator, the mad cyborg from Vault 0. Currently, the only known Behemoth's are deactivated and under the stewardship of the Midwestern Brotherhood of Steel, though it is possible they are located in other areas. They use .50 cal Gatling Guns to mow down their targets, though they are a bit slow to turn.
Cyberdog - Cyberdogs, also called cyberhounds, are dogs with at least a mechanical part and an organic part. Their physical and mental abilities have been modified robotically and cybernetically, creating a kind of canine-robot hybrids.
Known Variants -
- Cyberdog - The cyberdog is a non-militarized version of the police/military cyberdog. It was most likely used for companionship rather than combat, as it relies on its speed and bite strength alone for defense.
- Military Cyberdog - The military cyberdog has a sonic bark used as a weapon, and can knock down opponents with its melee attack. They also appear to have the ability to self heal/repair themselves, similar to the MKII Securitrons.
- Police Cyberdog - A slightly weaker variety of the military cyberdog, police cyberdogs seem to have small energy cells which can be taken on their death. They can be distinguished from military cyberdogs by their unique black and white paint, as well as the red and blue reflective patches on their backs.
Eyebot - Commonly, an eyebot is a hovering propaganda-spewing reconnaissance and surveillance robot with whip-like radio antennas resembling long "whiskers" pointing to its back, and loudspeakers in the front. They have since been re-purposed by those who have found them, outfitted with the abilities to provide medical treatment, repair mechanical devices and robots, serve as a means of making ammunition, and even be used as explosive devices or tunneling equipment. A remarkably diverse frame.
Loadlifter - The loadlifter has very strong and dangerous in close-combat, using two long metal forks previously used for heavy lifting. However, due to its low speed and lack of mobility due to having treads instead of legs, it can be easily avoided and dealt with from a distance. Loadlifters can often be found in a deactivated state in warehouses or factories. Activated Loadlifters can be found working alongside Factory Protectrons fulfilling some century long automated task... Back and forth...
Mister Gutsy - Mister Gutsy is the third most dangerous robot used by the Pre-War U.S. Military, trailing behind sentry bots and Assaultrons. Gutsy models are armed with a plasma gun, roughly equivalent to a plasma pistol, for long-range combat. At close-range, the robot relies on its flamethrower or plasma thrower. This affords the Gutsy decent protection against both ranged and melee targets, a feature lacking in any other robot save the civilian Mister Handy. Additionally, due to their hover mechanism, Gutsy units do not set off the proximity fuses on mines.
Mister Handy - Mister Handy, or their sister line of robot the feminine Misses Nanny, are utility robots created as part of a joint project between General Atomics International and RobCo Industries. Although they were designed as general-chore automatons, they are quite capable of defending themselves with their flamethrower and buzzsaw, but nowhere near as combat efficient as the military variant "Mister Gutsy". Mister Handies, above all other non-partially-organic Robots bar true A.I like the Zax models, seem to be the most capable model to achieve sentience or self awareness. These self aware models, while still restricted by their programming, seem to be the result of 200 years without continuous maintenance and a buildup of stored memory. Memories that create emotions and even nostalgia in some models.
Protectron - Created by the RobCo corporation, protectron robots were designed (as their name suggests) for protection, although they were later sold for use in a variet of other fields as well. Typically used in office-type settings, their secondary programming is modular, making them useful as greeters, ticket collectors, bartenders, celebrity or historical figure impersonators, even sexual partners and medical aid robots. In terms of combat, protectrons are heavily armoured and, while slow, are perfectly capable of exterminating any unprepared threat.
Robo-Scorpion - The robo-scorpion is a special security robot produced by the Big Mountain research company to serve as robotic guardians for the Big Mountain Research and Development Center. They have a scorpion form with a yellow body, two red pincers, and a red tail. The other parts are green. There are no known Robo-Scorpions outside of the Big M.T. facility.
Walking Eye/"Chinese Drone"-style Robots - Originally developed by the Chinese as spying devices, they were later outfitted as smart anti-tank and personnel mines that would seek targets in a programmed area. Later, Big M.T. would go on to improve the drone's capabilities (labeling them "Walking Eyes") for subterfuge and survaillence. It is unknown how many Walking Eyes were ever produced and made it into the hands of the U.S. Military.
Robobrain - Robobrains or "Brain Bots" are a multipurpose, highly customisable, form of robots. Their memories and programs are stored inside an organic or partially organic brain, contained in a domed shell atop a (highly variable "they can fly - they can roll - they can walk") chassis. They are considered intuitively superior to most robots, as human brains allow them a wider range of responses and functions. Their hands can operate most tools and weapons usable by humans. Indeed they are capable of self aware thought, and Robobrains have been used by some pre-war philanthropists to conserve their conscious into the future.
Scurry Robot - Like many smaller robots, Scurry robots can be seen in a variety of locations. They patrol most open ground in robot-controlled areas. They have the ability to hide under the dirt and pop out at unsuspecting victims and almost always appear in groups. Due to relying almost exclusively on ambush tactics, they prefer to attack up close and do not possess any ranged attacks.
Securitron - The PDQ-88b Securitron (also named the RobCo security model 2060- is a private security robot created and mass-produced by House Industries with the help of RobCo Industries, and privately and on a much smaller scale by the Big MT research company, who were primarily attempting to improve the original.
Sentry Bot - Sentry bots (military serial numbers SB-XXXX) are security robots made before the Great War with the express purpose of participating in the heaviest of firefights during the war. Where the Mister Gutsy is a hovering platform with modest armor plating and the protectron was originally designed for protecting civilian premises, the sentry bot is a powerhouse, equipped with sturdy armor plating, powerful weapons integrated into its chassis and high mobility thanks to wheels mounted on its three legs. Often called the "Siege Breaker", Sentry Bots are equipped with miniguns or gatling lasers in one "Arm" and multi-fire Rocket Launchers in the other "Arm". Truly capable of wreaking havoc, Sentry Bots should never be fought without massively superior firepower. Due to the amount of energy expended by their weapons systems, Sentry Bots will regularly pause mid-combat to vent excess heat. This makes them somewhat vulnerable to taking fire on their exposed fusion core - although the window of opportunity lasts but seconds. Soldiers to the end, even when defeated a Sentry Bot will explode with nuclear fury at critical levels.
Assaultrons -
Constructed by RobCo, Assaultrons were sold to the U.S. Military as the "Future of Warfare". Aimed to replaced organics as frontline combatants after the devestating losses in the Anchorage Offensive, Assaultrons were highly sophisticated, highly capable killing machines. These feminine robots were built with a passion for violence that radiates deep into their personality modules. Assaultrons are strangely self-aware and deeply mistrustful of the world, even their handlers. Many models were sold into the U.S. Military, but most remain crated and deactivated in military installations. It takes somebody with a real knack for military hardware and robotics to get one up and running again, although when they do... Well... Nothing is worse than a robot woman scorned. All models of Assaultron are equipped with a dramatically violent and deadly "Eye Cannon" that fires a laser beam capable of melting sheet metal. The beam itself requires a long period to charge, and has a long downtime once fired, so avoid at all costs before engaging with the foe. Most Assaultrons lack other ranged weapons, but are not afraid to get in close for combat. Some models are actually equipped with sword-like appendages instead of hands and are incredibly dangerous. Some Assaultrons are even equipped with stealth field generators, these particular models may rival even Sentry Bots for 'most dangerous robot'.
Synths -
Developed post-war by the Commonwealth's Institute, Synths are designed to be robotic human helpers capable of doing everything a Human could do and more. Their original purpose was to help preserve humanity in the wake of nuclear annihilation. While that purpose still rings true, many believe the Institute has gone too far with its robotic 'slaves' and fear the fact that the body of scientists has begun to use them as a private army. Synths come in three known generations, each progressively becoming more adaptable, intelligent and formidable.
Known Generations of Synths:
- Gen 1 Synth:
The first Synths to walk the Wasteland, Gen 1 Synths are a very outdated model. Remaining Gen 1 Synths are used entirely for manual labour, although due to recent developments in the Commonwealth it isn't uncommon to see Institute war parties with a couple of Gen 1 members, wielding their characteristic Institute Pistols. Gen 1 Synths are easilly distinguishable by the fact that they lack a plastic or synthetic skin and look like metallic skeletons with exposed "organs". They are very much an early prototype model, lacking even a hint of self awareness. - Gen 2 Synth:
Second Generation Synths are far more advanced than Generation 2 Synths. Indeed the latest models of Generation 2 Synths (before the Generation 3 program started) were entirely capable of sentience and self awareness. Most Gen 2s however seem to lack this capability of thought, although there still remain signs of the potential locked behind their hardcoded programming. Second Generation synths are noticeable for the plastic 'skin' plates that cover their body. With faces capable of expression and often seen wearing clothing or armour, Gen 2 Synths are very much the embodiment of the Institute's original goal of "Furthering Humanity with Robotics". - Gen 3 Synth:
The final generation of Synths, Generation Three, are the epitome of robotics. Built from synthetically produced organic parts - constructed bone by bone, muscle by muscle and with real internal organs that could give a Wastelander a run for their money. Completely indistinguishable from Humans Gen 3 synths represent the final stage of Humanoid robotics. The only way to tell if a person is a Synth is to dig deep into their brain, where a control chip is located. Due to the inclusion of an artificially grown Human brain, Gen 3 Synths are entirely capable of self aware thought and sentience. This has caused much trouble for the Commonwealth and the Institute, as Synths that no longer wish to serve their masters will make escape attempts. A special sub-sect of Gen 3 Synths are Coursers. Built to be stronger, faster and better than even the fittest Humans. Coursers are rarely seen, but mostly this is because those who see them are often dead mere seconds later. Characterised by their black armoured outfits and equipped with top-of-the-line weapons and field generation technology, Coursers strike fear into the hearts of man and machine alike.