Post by ShockHelix on Apr 8, 2015 15:38:02 GMT -5
General Information
Name: Ar'daleth Varsus
Nicknames/Aliases: Tower
Species: Human
Gender: Male
Age: 23 GSYs
Homeworld: Mandalore
Appearance
Height: 1.88m
Weight: 108 kg
Eye Color: Green
Hair Style: Buzz Cut
Hair Color: Brown
Facial Hair: '5 o'clock shadow'
Skin Color: Tan
Build: Mesomorphic
Distinguishing Features: Ar'daleth has a large Strill bite scar on his left leg, and is otherwise unremarkable to the rest of the human race.
Apparel: In typical Mandalorian fashion, Ar'daleth's only true apparel is his beskar'gam. An upgrade from his old durasteel Mandalorian armor, Ar'daleth rarely removes his newer armor issued to him upon his joining Clan Ramikadyc. As most Mandalorians in Clan Ramikadyc, he has painted his armor black and gold. His armor bears the symbol of Clan Ramikadyc on the right shoulder, and that of the Ramikad Syndicate on the left. Also, Ar'daleth typically wears a black stun cloak common in the Syndicate, which bears the Mandalorian symbol painted in gold.
Weaponry: Ar'daleth is a veritable walking arsenal with the number of weapons he keeps on his person. His primary firearms are a Model AXM-50 “Blast and Smash” rifle, and two Sacros K-11 blaster pistols. On his left wrist he wears a MM9 Wrist Mounted Rocket System capable of firing darts and rockets. On his right, he wears a combination CZ Wrist Flame Projector and Dur-24 Wrist Laser. Above his palm, he uses a knuckle plate vibro blade, and he keeps another vibroblade hidden in his right boot. His primary melee weapon is a newer model Mandalorian make dire vibroblade with a cortosis blade. Though very unskilled with it, he also possesses an orange blade standard lightsaber taken from the dark Jedi he killed.
Equipment: As for other equipment, Ar'daleth keeps several variants of rockets and darts in his launcher, as well as sometimes switching his vibrosword for a stun baton in specific, non-lethal operations. He usually carries eight grenades at a time, two electronet grenades, two stun grenades, two flash-bang grenades, and two EMP grenades. Depending on the mission, these grenades would be switched for Fragmentation Grenades, Concussion Grenades, or CryoBan grenades. In addition to these grenades, he also carries energy packs for his weapons, and a slicewire on his belt. As part of the Ramikad Syndicate, Ar'daleth can freely acquire more specialized gear depending on the mission.
Other Details
Profession: Mercenary
Skills: Ar'daleth is naturally skilled in tactics and combat, a natural fit for a bounty hunter and warrior. He has also picked up extensive skill in melee combat, though this doesn't translate well to his trophy lightsaber. In addition to these, Ar'daleth is a natural at Sabacc and other games.
Force-Sensitive: Yes
Training: As a bounty hunter, Ar'daleth has received extensive training in combat skills and weapon maintenance, as well as fighter piloting and tracking. Recently, Ar'daleth has just begun training in the force, learning to use his gift and a lightsaber.
Vehicle: N/A
Starship: N/A
Other Possessions: With his home and personal ship destroyed, Ar'daleth has little left to his name besides his room on the Ghost of Solitude and the few possessions he keeps there.
Companions: Ar'daleth is currently apprenticing under the ex-sith 'Shadow' with his other apprentice Magician. He will also typically be found on missions with other members of the Ramikad Syndicate.
Personal Information
Factional Affiliation: Ramikad Syndicate and Clan Ramikadyc
Rank: The closest Ar'daleth has to a 'rank' in the syndicate is being a part of the mercenary teams, rather then the command, starfighter, or soldier teams.
Sexual Preference: Heterosexual
Relationship Status: Single
Personality: Ar'daleth is typically a very friendly person, with firm beliefs and loyalty to the clan. He easily grows frustrated when engaging in things he doesn't find beneficial. Though a mercenary, he is opposed to undue suffering, and can be considered a man of his word. Unlike many mandalorians, he keeps an open mind about other cultures, and is quick to welcome new members to the clan. He prefers to think through his problems rather then face them head on, and is calculating in this regard.
Force Abilities
Force Archetype: Apprentice Marauder
Powers Known/Level of Mastery:
Close Telepathy: Ar'daleth's level of mastery with telepathy is nearly non-existent due to his recent start in training with the force.
Cleanse Mind: A force skill inherently used by Ar'daleth before he was even aware of his abilities, Ar'daleth largely uses this to keep himself calm and collected in dangerous situations when panicking. Ar'daleth now practices to be able to use this skill of his own volition.
Force Valor: Another skill employed by Ar'daleth before he was aware of his gift, Ar'daleth would use the skill when his life became endangered to overcome his foes, and is now practicing to harness control of it.
Force Sense: The last of Ar'daelth's inherent abilities, Ar'daleth had always thought of this as just having a bad feeling about something, and now that he realizes the source he is practicing to gain control of it.
Lightsaber Forms Known/Level of Mastery:
Shii-Cho: Ar'daleth is currently being taught Shii-Cho, but is very unskilled with it since he has just begun training.
Soresu: Like Shii-Cho, Ar'daleth is currently very unskilled with Soresu, but is training in it's use.
Though not a true form of Lightsaber combat, Ar'daleth is quite skilled with a vibrosword, and often struggles to use one of the other forms in practice. With a fighting style similar to Juyo, Ar'daleth's swordsmanship can be quite deadly for an unsuspecting opponent.
History
Ar'daleth was born into Clan Varsus, a relatively small clan on the planet Mandalore, to a very large family. The youngest of four brothers and seven sisters, Ar'daleth had a tough but rewarding childhood. Raised in the typical Mandalorian fashion, Ar'daleth began training as a warrior from a young age, with plenty of competition from his elder siblings. Despite his young age, it was soon apparent that he was destined for fighting, overcoming some of his older siblings at times. His father often spoke of how proud he was of his son, taking him on hunting trips after his training had been completed.
Granted a ship by his father, who was a skilled hunter in his own right, Ar'daleth began working as a Bounty Hunter in his own time, traveling across the galaxy and sending money back to support his Clan. On his own, things were not easy, and Ar'daleth found himself in a few scraps that nearly cost him his life. The most dangerous of these was his run in with a rogue Jedi turned dark on one of his bounties, out for revenge against the man who had killed his family. Hopelessly outmatched, Ar'daleth though for sure his time was at an end, though to his surprise, the sword given to him by his father shorted out the Jedi's lightsaber and cut clean into the man's side.
As a trophy, Ar'daleth took the mans lightsaber for his own, collecting the bounty for his original target and the price that had been put on the dark Jedi's head. Deciding it was time for a break after his brush with death, Ar'daleth headed back to Mandalore, happy to be spending time with his family. The first in his family to kill a force-user, a celebration was held for his victory, and for a time Ar'daleth was happy.
Though for a long time the Death Watch was nothing more then an annoyance, soon they disrupted his life when they attacked his home, bombing the city and killing his parents and one of his sisters. With only he and his brother escaping the initial attack, they fought through the city, seeing Ar'daleth's own ship destroyed and heading for the public hangar. Wounded in the attempt by a Strill, his brother Akar carried Ar'daleth the rest of the way before sacrificing himself to take out a Death Watch gunship preventing the escape ships from fleeing.
With several of his family members killed and his clan all but destroyed, Ar'daleth found hope with Clan Ramikadyc. A bounty hunter in his own right, he was a natural fit for the Ramikad Syndicate, and happily joined their clan for a chance to avenge his parents and siblings that had died in the fighting. As his leg healed, he trained with the newer recruits, gaining recognition for his skills and passed on to the more elite mercenary teams by a man named 'Judge.' From here on out, others referred to him by his new alias of Tower (given to him by judge) and he had his first encounter with Shadow and Magician. The two spoke with the leader of the Ramikad Syndicate, and soon Tower found himself working with the two. The bigger shock then their desire to have them, was the mute Shadow's telepathic revelation to him that Tower himself was force sensitive.
Reluctantly agreeing to become Shadow's 'apprentice,' he began training in the force with the two on board the Ghost of Solitude, few missions for him to truly prove himself in with the Syndicate defending Concord Dawn from the Death Watch. Still, he found himself with more then he had ever had as a hunter on his own, and gladly accepted the armor they offered him. Painting it black and gold like many members of the Syndicate, Tower prepared himself for the day he would eventually be able to fight the Death Watch head on alongside his new brothers in arms.