Post by Jackie on Feb 26, 2016 23:42:18 GMT -5
Character Name: Carausa Rolaine
Nickname(s): Cara
Race: Orsimer
Sex: Female
Age: 29
Birthplace: Orsinium
(No spike through the bridge of her nose.)
Height: 5'11"
Weight: 172 lbs
Eye Color: Brown
Hair Color: Brown
Hair Style: Shaved on the sides, long on top and in back. Often worn in a ponytail.
Facial Hair: N/A
Skin Color: Green
Build: Muscular
Distinguishing Features: Green skin, tusks, pointed ears, several scars on her face and elsewhere on her body. Numerous whip marks on her back from lashings during her time in the Legion.
Profession: Mercenary
Skills: Heavy armor, Two-handed weapons, One-handed weapons, Block.
Magic: Restoration - Fast Healing, healing hands, steadfast ward.
Training: Picked up what she knows about Restoration magic from her mother. Well conditioned for, and trained in the proper usage of heavy armor during her time in the Imperial Legion, was also trained in the use of one-handed weapons and shields during this time. Learned how to properly wield two-handed weapons during her time in the Fighter's Guild.
Other Abilities: If a fight becomes desperate enough, Cara can be involuntarily driven into a rage, which turns her more vicious and raises her pain tolerance, though her focus in battle suffers greatly as a consequence.
Apparel: Patchwork clothing (pictured in Appearance). Dwarven armor (salvaged from a Dwemer ruin)
Weaponry: Dwarven battleaxe, Steel dagger (dagger kept concealed in her waistband)
Other Equipment: Rucksack, bedroll, handful of health potions, couple of cure-poison and cure-disease potions, flint and steel, waterskin, oil lantern, extra bottle of oil, leather-bound journal, ink pot, quill, dried/salted meats, bread, cheese.
Companions: A rat named 'Ash'. (Pictured in Appearance at her waist.)
Affiliation: Fighters Guild
Religious Belief: The Twelve Divines
Sexual Preference: Pansexual
Relationship Status: Single
Personality: While Orcs are often stereotyped as being grumpy, aggressive, and generally not very outgoing, Cara is completely the opposite, if only due to her Breton upbringing. She's quite friendly, and easily approachable to boot (once you get past the fact she's an Orc), the kind of person that has no qualms striking up a conversation with a complete stranger. She is intensely loyal to those that have earned her friendship and trust, and she'll gladly lay her life on the line to protect those she'd call family and friend. Cara can be a bit hotheaded and overly passionate at times, though usually it doesn't override her common sense and judgement...usually. Having visited most of the provinces in Tamriel, and subsequently gotten a feel for most of the other races that call the continent home, Cara doesn't really like or dislike any one over another, so long as she's treated with respect and kindness, she'll treat others the same way. Nobles and people of influence often find she has quite the mouth on her, and that she isn't afraid to speak her mind, even if it won't earn her any favors. Struck with a seemingly incurable case of wanderlust, Cara never seems to linger in an area for more than a few months at a time, if that. On top of this, she loves to explore, and she has thrown caution to the wind a number of times in the name of exploring caves and old ruins. Having been a devoted member of the Fighter's Guild for over a decade, Cara is well disciplined and does her best to adhere to all local laws and customs in whatever area she happens to be in, she'll never steal or bring harm to anyone not actively trying to kill her or someone else. That being said, she will act against corrupt officials and those that would wield their authority as a tool to wrongly inflict harm on innocent people. While she enjoys the thrill of a good fight, Cara isn't bloodthirsty by any stretch of the word, if a conflict can be resolved without violence, she will try her best to work things out peacefully. While she loves her Breton family dearly, Cara is still troubled somewhat by the death of the birth-parents she never got to know, and she often wonders why they were killed in the first place, and by whom for that matter. On top of this, she feels ostracized from her own race, to the point where she will actually avoid entering her people's Strongholds.
Many aspects of Cara's origins are a mystery to her, she doesn't know her original, given name, she doesn't know the names of her birth-parents, nor does she know what clan she hails from. All she knows is what she was told by the Breton couple that she'd grow up to call mother and father. The Orc's life had barely just begun when her birth parents were murdered along the road linking Orsinium with Wayrest, along with several others of her kind. Having been barely a few weeks old at the time, Cara has no memory of the event. For whatever reason, she was left alive, still clutched in her mothers arms where the woman fell dead. Maybe her parent's killers had been so caught up in achieving whatever their goal was to see her wrapped up tightly in a blanket, maybe they couldn't have been bothered to finish the deed and elected to let nature take it's course instead, whatever the reason, it seemed the Divines had other plans. As luck would have it, a small Imperial patrol passed down that particular road the next day and discovered the scene of the massacre. Despite being cold and hungry, the baby Orsimer still drew breath, and was still able to wail loudly and alert them to her presence. While most of the patrol remained at the scene to investigate, one soldier returned to Wayrest with the child, this soldier was a Breton by the name of Francois Rolaine. Cara isn't sure what made the man take a liking to her, all she knows is that after being temporarily placed in an orphanage in Wayrest, the man stopped by several times to check on her welfare, even bringing his wife, Bridgette, many times. The Imperial's investigation of the attack proved fruitless, given the ruthlessness of the attack and the fact that there was clear evidence of looting, it was blamed on bandits and left at that. Curiously enough, when word was sent to Orsinium to tell them of the massacre and arrange for it's sole survivor to be returned to her people, none of the clans stepped forward to claim their dead, or the baby that had survived. The Bretons spent the next month reaching out to each clan, but even those that bothered to respond merely told them to look elsewhere. Over the course of those few weeks, Francios and Brigette made dozens of trips to the orphanage. The couple had recently had a baby of their own, a boy, and were interested in adding one more to the family. Rather than trying to get pregnant again, Brigette wished to adopt instead. When it became abundantly clear that the baby Orc wouldn't be claimed by her people, the couple adopted her themselves instead, naming her Carause Rolaine.
The Rolaine's were a family of humble means. Francois earned a modest wage serving as an Imperial foot soldier, whilst Brigette worked as an apothecary. They couldn't afford much in the way of luxuries, but the family always had food on it's table, a roof over it's head, and clothes on their backs, so one didn't have much right to complain. Despite her being a completely different race, the Rolaine's showered their new daughter with just as much love and affection as they showed their own flesh and blood son. Cara was a...'spirited' child growing up, always managing to find ways to get herself into trouble, often dragging her big brother, Kastus, into it with her. Despite being more docile and shy compared to his energetic, outgoing sister, Kastus and Cara were thick as thieves growing up, if you found one of the Rolaine children, chances are you'd find the other one not far away. On top of this, given her obvious differences to other children and his introverted nature, they didn't have many friends growing up, which ended up strengthening the bond they shared all the more.
The kids spent most of the time at the apothecary where they're mother could keep an eye on them, and when they got a little older, it's where she'd teach them basic arithmetic, as well as how to read and write. Kastus was far brighter when it came to learning, and the boy was able to pick it up much faster than his baby sister could. Of course Cara wasn't stupid by any stretch of the word, she was just a slower learner, but with her brother's help she'd pick it up eventually. The Orsimer's teen years were probably the roughest, for it was during this time that she became most interested in where she came from. Of course Cara had known she was different from everybody else since she was about five or six years old, being adopted never bothered her either, as she couldn't have asked for a more loving family. Still, any time she asked her adoptive parents about her birth parents, they'd always dodge the question, giving the same excuse every time, 'We'll tell you when you're older.'. It was enough for her to figure out later that whatever it was, it wasn't good, and this was confirmed when her parents finally explained the circumstances of her being there. For a teenager, already going through an identity crisis of sorts, it was a rough thing to learn, but she loved her parents all the more for being honest with her at least. While Cara was bothered by her people's callousness, she didn't let it keep her down, and the girl found ways to keep herself busy and focused on the road that lay ahead. Humorously enough, the Orc took after her father more than anything, finding a certain romanticism in the art of combat. While her brother absolutely detested fighting and looked to be following in their mother's footsteps as a career choice, Cara reveled in it and took after their father. Francois resisted his daughter's insistent begging to be taught how to wield a blade, as he wanted a more peaceful life for her. The man could only resist so long however, because it quickly became clear that regardless of what he wanted for Cara, her mind was made up, she wanted to be a soldier as he had been. With no chance to talk her out of it, Francois instead began to train his daughter in hopes of preparing her for the life that awaited her. Unlike academics, Cara proved to be a natural when it came to combat training, rapidly picking up what her father was teaching her.
Shortly after turning sixteen, Cara took the first step towards her desired career and signed up with the Imperial Legion. None of the girl's family were particularly happy with the decision, Kastus least of all, but all of them supported her none-the-less, and it was hard for Francois to not be proud of his daughter. Unlike her father, whom had been stationed in the Sixteenth Legion right in Wayrest when he'd joined decades earlier, his daughter ended up being shipped south to Daggerfall and attached to the Fourteenth Legion. Cara was as out of place there as she was back in Wayrest, but by that time she'd grown used to people giving odd looks to the 'Orc with a Breton name'. Regardless, Cara took it in stride and absorbed everything the Legion had to teach her like a sponge, the girl throwing herself fully into the task of becoming a professional soldier. Despite her drive however, things didn't go exceptionally smoothly. While brimming with talent, Cara had issues in the discipline department, her offenses were never particularly severe, but she was certainly headache inducing to her superior officers. Even lashings never seemed to break the girl of her defiant streak, and damned if she didn't get her fair share of them either. Despite her clashes with officers, she ended up being rather well liked by her fellow Legionnaires for the most part, and no one could deny her effectiveness on the battlefield, her mettle tested fairly regularly against bandits and other threats. For the next several years this went on, Cara returning to Wayrest to visit her family when she was granted leave, but during the fourth year of her deployment her minor offenses finally accumulated to the point where her superior officers had had enough, and she was unceremoniously thrown out of the Legion. It was a devastating blow the young woman's pride, and she'd return to Wayrest hanging her head in shame to face her father, whom had recently attained the rank of Praefect Equite.
To the Orsimer's surprise, her father didn't greet her with anger at the news, disappointment sure, but more than anything he was just happy his daughter was ok and back home. In truth the entire family was delighted to have her back at home, even if her departure from the Legion hadn't been on good terms. What was more, the family had grown, for her dear brother had taken a wife and she was pregnant with child. All in all, Cara got over the blow to her pride surprisingly quickly, settling back into civilian life with relative ease. For over half a year she'd remain in Wayrest, trying her hand at mercenary work and taking on odd jobs, she'd also see herself become an aunt when her sister-in-law gave birth to a healthy baby girl. Despite life going relatively easy, a growing sense of unrest made itself known as the days went by. As much as she may have not wanted to admit it, Cara missed the excitement and camaraderie she'd come to know during her time in the Legion. It was this feeling that eventually drove her to try and join the Fighters Guild. To her delight, after completing a simple 'test job' of sorts, she was accepted as an official member of the guild. The Fighters Guild ended up fitting the Orc's personality far better than the military had. Things weren't nearly as strict as they had been in the Legion, and the higher ranked members didn't demand respect through status, but rather through their actions and experience. Unlike her officers in the Legion, the higher ups in the Fighters Guild could appreciate her spirited nature, and they were sure to put it to good use. Very quickly Cara proved herself to be a competent, reliable mercenary, and again she found herself taking to the road in an effort to appease her wanderlust and quench her thirst for adventure. Her family didn't seem surprised in the slightest by this, and just as they had done those few years earlier, they supported her fully and wished her the best, both her parents and brother telling her that their respective doors would always be open to her, and of course making her promise she'd return to visit from time to time. For the next six months the Orc wandered up and down High Rock, calling the Guild Halls in the province's cities home and taking contracts. Shortly after turning twenty one, Cara finally broke the boundaries of her home province and began to travel abroad, taking her skills to the provinces that lay beyond.
For the last eight years the woman has traveled across Tamriel plying her trade, from hunting down bandits and escorting merchants between cities, to exploring Dwemer ruins on her own Septim, and she hasn't regretted a single moment of it.