Post by KapitanAntarctican on Feb 28, 2016 0:12:19 GMT -5
Character Name: Arnaud Sylvaine
Nickname(s): Sylvie, Nod or Arnie
Race: Breton
Sex: Male
Age: 25
Birthplace: Wayrest, High Rock
Height: 5'10"
Weight: 158bs
Eye Color: Ice-Blue
Hair Color: Light Brown
Hair Style: Most of the time, quite long and slicked back. If not slicked back it is messier than a rat's nest.
Facial Hair: A very light scruff.
Skin Color: Pale and Freckled
Build: Average, if not on the lean side.
Distinguishing Features: His left eye's iris has a slash through it where it is unusually coloured a dark blue, though it doesn't affect his vision.
Profession: Travelling Rouge
Skills: Sleight of Hand, One-Handed Weaponry (Sword).
Magic: None, at all, not even a small affinity.
Training: His father taught him to sword fight, though he himself knew little. Arnaud mostly learned to fight from sparring outback with the various travellers that would arrive at his Father and Uncle's court, soon learning to thieve by exploring out of the walls. Since he himself was shunned from the rest of the nobility, many of the funds of his House were restricted from him, so he had to learn the hard way how to accumulate funds for his own needs, meaning life, got around ten times harder.
Other Abilities: Being Roguishly Handsome
Apparel:
-Under Armour: A simple tunic and trousers, though the tunic does have a colourful trim.
-Armour: A padded-leather coat with several belts that strap across his lower body and chest, each holding a pouch or bag of some sort. Arnaud also wears leather boots with an iron gauntlet on his left forearm. Lastly, Arnaud has a dark violet shoulder cape that flows down to his last rib across his back.
Weaponry: A Schiavona with a solid basket and a small "Knife-Axe"
Other Equipment: A small lock-picking set, several other tools for busting open doors or chests, even some rope and a small modified pickaxe he has shortened to become his own climbing axe.
Companions: Loner-Mode Engaged
Affiliation: None
Religious Belief: The Twelve Divine (Bretony Pantheon), though no one divinity in particular.
Sexual Preference: Think of a stopsign, it is quite straight, but it does have some bends....I think.
Relationship Status: Single
Personality: Arnaud is the epitome of all the snobs within High Rock, boasting his blood, frilling his coat and prancing around, stomping upon people's low status as if they were the rocks on the side of most roads. Being so, he is a jokester, a smart-ass with no end to his non-stop insults and judgemental attitude, can make a few funny quips here and there if he isn't fussing over his cleanliness. Beyond the outside exterior, you find almost the same thing, though Arnie does have a small soft spot for those like him, those who never meant to be in the position they were in now, but life just so happened to screw up just enough to land them in the worst situation imaginable. Other than that small spot, you would find a large one for charming women, though that really never goes anywhere, other than slaps to the face or daggers to the throat. Now, from his actual personality, grows his likes and dislikes, which range in great variety. He absolutely hates dirty things, or low status people, or peasantry in general, not that the people themselves are bad, but simply he believes he should be better than them. On the flip side of things, he loves others who enjoy reading, writing and performing some of the finer arts that are very underappreciated in Tamriel.
Arnaud was born into a line of Breton Nobility, originally for a life of pleasure and gluttony, though that didn't turn out the way it did due to the fact that the affinity for magical learning seemed to skip a generation. In some of Breton Society, many trace their noble-lineage by magical affinity and the capability to actually use it. Arnaud, had no such ability. Being one of the only Noble Bretons born without magical abilities, he was shunned from his bloodline when the time came to actually test him, once exposed to having no such magical capability, almost his entire family, from sixth to first cousins dropped him from the bloodline as if he was trash. Only his mother and sisters actually recognized him as family, his father simply saw him as a stain upon his lineage and several times stated so out to the courts of his small manor. Over this, Arnaud grew very distant from his family, known to interact with the staff of the various manors under his father's influencing hand. Throughout his childhood, he remained as a lowly son, in the shadows, watching courtly functions from a distance, eating alone in his room or with the staff when banquets were announced. To this, he made one of his best friends, Gael (the daughter of the Cook), who then proved to become one of the biggest aids in his life to come. Though, before that, Arnaud continued to grow through adolescence, learning to spar and fight with finesse as per noble tradition with the sword, though his father knew little, the various warriors and noblemen who happened to agree to Arnaud's pleas to learn how to fight with the sword of a noble.
As life passed on, turning into a young man proved difficult as his father restricted many of the Noble House's privileges to the young man. He had no money, no patrons, but he did have Gael. She, proved to solve this difficult impediment upon his well-being. Gael, brought Arnaud into the world of the criminal, it wasn't outright nor quick, Gael simply began by showing Arnaud the ropes of pick pocketing the poor sods who pranced around the court expecting them to offer them drinks and snacks, only a few coins at a time, one or two, but over the weeks, it grew into quite the stash. This continued on to greater lengths, Arnaud and Gael began to break into the safes of the manor that held the guest's things when needed to be stored, they raided roaming merchants for a few oddities here and there, they became partners in crime. After about two years of this, the pair went on to the main urban landscape around the manor, stealing from the wealthy merchants that travelled through every week or so, sometimes being caught and chased through the town just to hide in a conveniently placed nook or cranny. These antics continued on, the pair building a substantial amount of wealth overtime to keep themselves and Gael's family fed, though life never seems to go good for Arnaud for long.
In Arnaud's mind, it was the perfect heist. Gael had lost the ring her father had given to her for when he was upon his deathbed, it wasn't much but she lost it in one of the infamous runs they did against the travelling merchants, exploring town, Arnaud had actually found it for sale, in a glass box behind a large window of a very prestigious merchant known as Forlster. Overviewing the large building was easy, a few guards here and there. At night, the building turned into a small fortress as guards roamed the ground floor and rooftop, but Arnaud knew he had to do this, sure Gael was a lowly cooker's daughter, but she was also his best friend who stuck with him when his family did not. After a few days of planning it out and buying equipment with what money he had, he set out to steal back the ring his friend lost to the merchants greedy hands (Though in all honesty it was her fault for dropping it.). Getting in was relatively easy, sneaking underneath the Guard's watchful eye to a window in the back, which opened to one of the beams that kept the structural integrity of the building intact. Crawling his way through the building was also easy, apparently the Merchant never really thought anyone could actually get in as most of the guards were up near the stairs to his room, rather than the actual store-floor. Dropping down, after a few minutes he unlocked the case which held his friend's beloved ring and began to take off, when the merchant himself stood at the back door, with a loaded crossbow aimed almost directly between Arnaud's eyes. Raising his hands in the air, he slowly slipped the ring into a pouch and backed up a few paces as the Merchant blabbed out about him being a lowly crook and scum of the realm, the guards at this point took position behind him and pressed to grab him, Arnaud did the only thing he could do, run. Sprinting forward, Arnaud slapped the Crossbow back as the old man squeezed the trigger resulting in the bolt landing within the old merchant Forlster's chest. Arnaud looked about as stunned as the guards, jaw slack and eyes wide, Arnie had very little time, dashing out the door, with guards in tow, he dashed about an lost them within the tight streets to make it back to his manor. There wasn't exactly any time at all, the guards knew his face, they knew who he was, the bastard noble who could do nothing but kill and steal. Arnaud had nothing within his manor besides Gael, to which he gave a small note, tucked in one of her belt pouches alongside the ring, describing what happened. After placing the note, he ran, an out of Wayrest and into the countryside to where he'd spend a year roaming the landscape.
Now, he's simply roaming, no home to call his own and no real place in the world, he's been thieving and making a living off of small tricks, swallowing his dignity to entertaining the peasantry, yet despite that, he loves roaming. It isn't the manor where he was mistreated as a bastardized object of trash, it's the wide open world, with no limit to what he could become, it is what he always wanted. Though Gael still nags at his mind every once in awhile, reminding him he still actually needs to return someday, to make sure she's okay.