Post by ShockHelix on Apr 16, 2019 9:53:38 GMT -5
So for those of you keeping track there's been quite a bit going on since the last update, and while we're not finished yet, we've definitely made some progress.
That's most of the updates that have taken place, and while we're still working on more things, it's getting closer to the days when the initial renovations are finished and we'll be sending out messages to everyone that used to be here to see if they're interested in returning. We're by no means moving fast, but we're still moving a lot faster then I expected at the start of the year.
- The new logo has been completed. I'm not exactly that great with photoshop, so while simple text styles are easy enough for me, making that atom image took me learning some new things. While there's more that can be done with the title layout in the future, getting that logo up is a good step in the right direction and good enough for the beginning of things.
- If you haven't already noticed, Zen has created some sidebars for the left and right side of the site. If you hover over them, you'll notice that they're clickable. On the right side is a nifty little discord embed, that'll allow you to see what's being said on discord even if you don't have an account, and participate as a guest. The bot seems to have it's own automod feature as well to prevent spamming and inflammatory problems as well.
- The left side tab is still under construction, but plans are coming along to put a welcome message at the top, important links and the middle, and the disclaimer and fair use clause at the bottom.
- We're going to be making some changes to the rules soon. The most important takeaway is that for a thread to 'launch' you're first going to need to make a planning thread for it, and gather enough interest before it begins. Once a thread 'launches', it's generally going to be considered as locked to those players. After that, if you want to bring in more people or move that character to a different thread, you'll need to make a new planning thread before launching another one. For the moment, you need to have at least two people in order to launch a thread.
- The second addition to the rules is going to be thread limits, and is part of the reason why you're going to have join threads in the above manner. The current concept we're going to implement is a total limit of 5 threads per person, with a maximum of three per section. These limits can be increased and decreased per person depending on the frequency with which they post over time, and is meant to keep threads from losing speed due to higher interest in other threads.
- Star Wars is getting an update and an overhaul, to bring it more in line with the New Canon. We're bringing the timeline past the events of the new trilogy, to be able to include factions like the resistance and the first order. We're also bringing in the Trade Federation and the Clones with the overhaul, since those are popular groups as well, and doing our best to make everything feel like it fits.
- Another change we're making is an update to the Sith and Jedi guides, to better consolidate all of the information into one place. The hope is to make it easier to create one of these types of character's for the people that want to.
- Dawg's been hard at work updating guides as well, double checking to make sure everything still functions as it should with the newer content for the Fallout and Elder Scrolls section. For the most part we're keeping everything the same, and it'ls likely to remain that way until Elder Scrolls VI. This is mainly because Fallout 76 and ESO, ES Blades are both prequels games, and while adding in some cool new additions that Dawg's working to implement, they don't bring the site canons further into the future.
That's most of the updates that have taken place, and while we're still working on more things, it's getting closer to the days when the initial renovations are finished and we'll be sending out messages to everyone that used to be here to see if they're interested in returning. We're by no means moving fast, but we're still moving a lot faster then I expected at the start of the year.