Post by The Lost Traveler on Sept 2, 2013 14:19:27 GMT -5
Character Name: Mhalla (With the h silent - Malla)
Nickname(s): Mhalla the Maimed, Mhalla the Cursed
Race: Redguard/Nord (Though you'd be hard pressed to find the Nordic blood in her)
Sex: Female
Age: 23
Birthplace: Dragonstar
Height: 5''8'
Weight: 138 (You really shouldn't ask a lady this, you know?)
Eye Color: Her right eye is a bright blue, tending to either become light and airy when caught in her own thoughts or a tempest when feeling the fight.
The other eye is blind.
Hair Color: The right half of her hair is black, which makes it only contrast all the more to her other half – a sickly, limp white with thin strips that cling to her forehead even when she isn't sweating.
Hair Style: Most of the time her hair simply can not be seen, wrapped tightly underneath the crimson cloth that she had been swaddled in long ago, and then hidden underneath her novice hood. When a few strands do pop out accidentally, they are frayed and bedraggled. On the few instances where she must take off her scarf and hood, she tends to part her hair down the middle of her scalp – letting her black hair fall silken smooth, while the left side of her head is nearly bald, the few strands of white clawing from her brown skull like creep clusters.
Facial Hair: N/A
Skin Color: Like all Redguards her skin is a natural shade of brown as all their races has been since those days in Yokuda of old. The left side of her face, around her eyes and ears is a bit lighter, like that of older Redguard women whose skin begins to shriven in years without light.
Build: Mhalla has tried hard to build up her strength. Her legs are corded, many hours of running, dodging and jumping in heavy armor has made them lean and tough. Her sword arm is the same, none of the fat or smoothness of a woman of excess can be found on her. But it is her left side, as always, that is the issue. Her left arm, where the Curse originated and spread, is a feeble looking thing. Her left arm is thin and wrinkled, speckled with liver spots. The worse, however, is her hand. It was where Halivid grasped her palm nearly a decade ago – her fingernails had all but disintegrated – leaving behind nothing but flimsy skin over raw bone. It's so sensitive that Mhalla's finger stings if they so much as pick up a leaf of parchment. And despite hours of training up the muscles of her arm, they refused to become able to support her shield – making every strike shake and force a yelp past her lips. For a couple years, the Vigilants had thought her to be untrainable – her body just to decrepit to become a warrior. At least, until, they had magic nullify magic. But even still she has one strong side and one weak side – split in twain.
Distinguishing Features: … Does the obvious even need to be stated? Well, outside of the times where you catch her with her hood down, her most unusual feature would undoubtedly be her attire. Outside of the fact that it covers nearly every inch of her skin safe for two eyes (one striking the other glazed and listless) for those mages who can sense magical residue her equipment is a beacon – her blade, her robes, her hood, and her amulet all resound with faint magicka residue. But it is her gauntlets whose aura give off the most – fueled with magicka.
Profession: Vigilant of Stendarr
Skills: (In order of competence): Restoration, One Handed Weaponry, Heavy Armor Use, Blocking and Parrying, Acrobatics, Alteration, Sleight of Hand and Subteruge.
Magic: Oakflesh, Turn Lesser Undead, Repel Lesser Undead, Turn Undead, Heal, Fast Healing, Healing Hands, Close Wounds, Heal Other Sun Fire, Vampire's Bane and Stendarr's Aura, Lesser Ward, Steadfast War, and Greater Ward (the sole adept spell she can cast multiple times – she's been practicing it a lot, for obvious reasons)
Italicized spells are Adept spells that she has difficulty casting.
Training: Mhalla never received training of any sort prior to being accepted as by the Sanctuary. A street rat most of her life, she had some skill in thievery, but only little training in how to pick locks (as in, done twice) . As such, she was reborn again upon taking up the training of the Vigilants – as she had been reborn again in many other ways since that fateful day. Her training consisted of morning practice with a bunted blade, along with basic exercises like sprint, jumps, and practice grapples, while underneath the watchful eye of the BladeKeeper Vigilant Hjor. The afternoon was dedicated to the study of Restoration magics underneath the MagickaKeeper Calilian the Mystic in his study, while the evening training focused on the oath, tenets, beliefs and mission of the Vigilants of Stendarr, and all information about the creatures they hunted to be better prepared to track them down – all taught to them by the LoreKeeper Fesda.
Apparel:Mhalla, like others in the Sanctuary, wears their alterations to the standard garb. A set of robes, enchanted to enhance restoration, over a full suit of steel with a buckler of hide which her Amulet of Stendarr gives much appreciated help in wielding. Her shield is by far the most difficult part of her attire to adorn, for even with the Amulet her cursed arm can barely hold it aloft unaided. Which leads to the sole addition to her apparel that none of the other Vigilants have – gauntlets of Fortify Strength, which aids her left arm in being able to barely function with the shield and her right arm to better smite her foes.
It has also earned her a great deal of jealousy from among her brethren.
Weaponry: While Mhalla also has a dagger strapped to her hip, her true prize is a silver scimitar, it's curved edge is covered in molten runes causing a soft, surging glow of light. In the sunlight, this effect is muted, the sun merging seamlessly with the Sun Fire enchantments to just have light reflect off it's edge. But in the night, the sword is vibrant, lighting the way better than any torch. It's silver light is the bane for all undead.
Other Equipment: The other equipment that Mhalla carries varies depending on the length of her trip. She has a leather knapsack, which holds her rations (the amount dependent on how far she will travel), two maps – one of Tamriel and a more detailed map of the surrounding areas of Hammerfell, Skyrim, High Rock and Cyrodill, a borrowed book from the library for reading – most likely the Book of Daedra, bandages, a sewing kit, and tweezers for medical supplies should her magicka fail her, a rolled up bedroll beneath her pack – on the off chance she would have to lay it out somewhere and sleep in the rough and lastly some sacks of septims – so she doesn't have to resort to camping out.
Companions: While there are not yet enough horses at the Sanctuary for every Vigilant, her favorite to pick is a hefty mix of Skyrim's stocky breed and Hammerfell's more lithe mares – a dappled beauty called Rolinth. Oh. And she also occasionally has Fesda along.
Affiliation: The Vigilants of Stendarr, Hammerfell Chapter, Stendarr’s Sanctuary
Religious Belief: Like all the Vigilants of Stendarr, she openly worships Stendarr, the god of mercy and divine justice. However, truly, she cares very little about Stendarr or any of the history behind the god or the religious tenets that his followers preach. Rather, her sole god is that of death – death to the undead, death to the abominations of Daedra like werekind and vampires, and most of all, death to witches, death to Halivid and her minions, a very, very, painful death to them.
That is what she prays to every night.
Sexual Preference: Mhalla would most likely be heterosexual, if she cared enough at all about such things and if the male sex weren’t so openly disgusted by her looks.
Relationship Status: Besides the point that the Sanctuary has regulations forbidding relationships of any kind, to better devote one’s whole heart to Stendarr, she simply wouldn’t be able to find a partner among those around her anyway – the sole people who haven’t tried to mask a flinch, at the least, at her form are Keeper Tarvalyn – a grandfather like figure to her, Vigilant Hjor – her father figure, Calilian the Mystic, the nutty uncle, and Fesda– an annoying brat of a little sister to her.
Personality: There's one thing to understand about Vigilant Mhalla – she's a ball of fury. It is tightly wound up in the pit of her stomach and consumes her – always. Underneath the scar wrapped around her face, there is a constant scowl, and her eyes, both glazed and brilliant blue, stay stuck between a fiery and deathly glare. For instance, one of the times that Calilian the Mystic had over students to take lessons on the art of Sun Fire magic, one of the female mages jokingly commented to a friend that she wouldn't mind being a witch, if it weren't for the fact that Hags and Hagravens were so ugly. The words were barely passed her lips when Mhalla jumped her, beating and clawing and screaming at her. By the time the young Vigilant-in-training was pulled off her, the mage was weeping hysterically, her neat hair and clothes disheveled and blood gushing from her mouth.
Keeper Tarvalyn punished her … by not letting Mhalla practice.
Which is the other major aspect of Mhalla. Ever since the Hand of Decay was put on her a decade ago, her mind simply hasn't been the same. It struggled with memory, with forgetting even what she was doing mere moments before, and a staggering amount of mental exhaustion which she quickly found out was a great limit on how far she could get in her magicka training. And so, to both counteract that boundary and to fight the stagnation that creeps onto her mind Mhalla works. During the midday meal, after everyone had worked out in the mornings with blade and shield, she gulps down her food, in larges amounts of it, and then hurries back out to practice on her own. In the evenings she does the same, throwing magic about in the inner courtyard – searing trunks. In the night, when learning about the theoretical of the Vigil, she would multitask, busying her mind with remembering the lecture, while also referring over notes about the forms and magic she had used that day, which, under Vigilant Rolan, would drive him crazy, and under Vigilant Fesda would drive Mhalla crazy – in that the girl never refers to anything from the books but rather speaks from her own experience, forcing the students to listen intently to her.
Which, they would have anyway, even if she does look to be only thirteen years of age, it's not often that you hear from a ex-Vampire.
[spoiler=Birth and Early Life]Susasl jumped up the steps two by two, the bowl of water in her hands splashing with every step.
Picture frames of Lady Sorrine and her husband Lord Vunlti Fenraldson sped past her as she went.
She broke out on the top floor landing, the tiles beneath her feet click clacking as she scurried into the master bedroom.
Tilana, the head maid, jerked up at the sound of the doors opening. Her face flooded with disappointment.
“I've brought the water and rags,” Elija said, gently placing them down on the nightstand, “How is m'lady – ”
“Where's Calilian!” It wasn't a question.
“I spoke with Gerta, over at Blackraven Manor,” Susasl licked her lips, “And it seems he's not in town. Went over to Skyrim to visit the – ”
The head maid had been in the middle of soaking a rag, but at that she spun around, “He's what!” Again, not a question.
“We weren't expecting the baby to come until a couple months, at least! M'lord was supposed to – ”
“Enough.” Though Lady Sorrine's voice was faint, it was strong enough to silence them. “I wouldn't want Vun to be here anyway. Tilana, you must deliver the baby.”
Tilana looked like she was having a heart attack. “M'lady. My deepest appologies, but I can't. I've been assistant to midwives before, sure. But – ”
“Do it or I'll throw you into the Destitute District.” It was not a threat.
The head maid paled, went silent, then nodded.
An hour slipped by slowly, moment by moment. Lady Sorrine screamed, pushed, and screamed. Tilana tried her best, positioning the newborn – trying to get the most of it's body aligned correctly. They were lucky, all involved, that it seemed the baby was coming out head first. When finally the child came, born into the fresh, crisp air of the estate, wailing healthy lunges and waving pudgy fists, there was a collective sigh of relief. Lady Sorrine collapsed onto the bed, sweaty, tangled limps caught in the covers, while Susasl cleaned up in a brisk, efficient pace.
Out of nerves, Tilana found herself spewing out a slew of words, “Well, see, all and done now. She took the linen that she used to deliver the baby in and flipped it over to it's clean side, whipping the newborn down. “Now her,” It was hard to miss the sex in all the commotion, “happy, little life can begin now, won't it? Once this blood – ”
“What?” Lady Sorrine asked. Though her voice was meek, there was no mistaking the fact there was a hint of a edge to it.
“Nothing m'lady, the blood is just a bit thicker – ” She had been scrubbing the child faster while saying it, but she stopped again.
“Let me see.”
“But – ”
“Now.”
Putting the rag aside, Tilana brought the child up to the light.
Her chocolate skin glistened in the lamp light.
The silence reigned.
Susasl was bug eyed. Her head darting to and fro between Lady Sorrine and Tilana.
Finally, Lady Sorrine spoke, “Get rid of it.”
Susasl blinked. “I beg your pardon?”
But Tilana moved instantly. Drawing some parchment and ink.
“What are you doing?” Lady Sorrine asked.
“I'm writing a letter to a friend. He can get the child out of the city to Honorhall Orphanage in Riften.”
Lady Sorrine's voice was all manner of polite, “You must have misheard me, so I'll grant you that mistake. I said – Get rid of it.”
Tilana stopped and stared.
“No paper trails, no possible questions – gone.”
“I beg your pardon!” This time Susasl wasn't asking a question.
And silence reigned a second time.
….................................................................................................................................................................
Dragonstar, since the War of Bend'r-mahk in 3E 397, has been dissected in half – bordered by a stone wall. Dragonstar West still under control of Hammerfell, who the city owned it original allegiance to. While Dragonstar East has converted entirely to Skyrim, with both halves operating under it's own government. While not resorting to the terrorist's attacks which occurred during the first few decades after the occupation, the city is still under a state of unease. Two separate cities belonging to two separate nations both coexisting in the same place.
There is one place, however, that both quarters share – the Destitute District.
From two separate gates in both the Eastern and Western sections, those that the city deems as a blot on Dragonstar are cast away. The homeless, the poor, the plague-ridden, criminals – such as thieves, bandits, mercenaries and rarely murderers (when there is simply not enough room in the dungeons) and outsiders of neither Redguard or Nordic stock.
The district, in a odd imitation of Dragonstar proper, is itself divided up into four sections. Two of the sections, obviously, are Nords and Redguards that are poor enough o be pushed to this edge but still fight over their petty rivalry. Outsiders of other races also tend to live in either of these two areas since they are the “better” portion of the district.
The other two street zones are where the dangerous folk lurk, the bandits, thugs and gang that they form, constantly fighting for their own territory and mugging any fools who dare to venture inside. While the second second is for the homeless and plague-ridden – the outcasts that even the outcasts won't dare touch.
And, in the midst of it all, is the Golden Glow Crossroads.
In the intersection between all four zones, where the streets form a neat t, is the best section of the Destitute District – where the prostitutes work their trade. Where the rest of the District is ransacked and falling into disrepair – the Crossroads is pristine, with golden drapes and hangings off of store fronts and lampstands of magelight. The courtesans there wear golden gowns, with necklaces, rings and amulets that glint against the sensual lighting.
Errnnir Springbrook was going to succeed this time.
The Golden Glow's customers had a huge spectrum of social status. There were the patrons from within the Destitute District who saved up enough through nearly a month's wages to spend it all on just one night, there were the bosses who had special “discounts” which came from more or less throwing their weight around, and then, there were those from beyond the wall, coming to the Destitute District for discreet services.
For a thief like Springbrook, those were the best targets he could ever dream of.
In the past, he had tried to swing by the Crossroads like this, pretending that he was just one of the many of the crowd that was moving from one part of the district to another. However, the nobles enjoying their vices were the same, garbed in commoner's clothes and lost within the tide of faces. But still, even then, they stood out. While the regulars within the District were broken men, wearing tatters and having smudged faces they kept glued to the ground, Errnir's targets had their heads up high, and while their clothes might be disguised underneath them finer silk can occasionally be seen (after all, they want to look their best before their lady of choice) and none ever think to stoop so low as to mar their faces.
However, despite this, Errnnir, and indeed, the other pickpockets that lined the streets, could never touch them.
For when their disguises fail – which they often do to more experienced crooks – they would have other men, trusted bodyguards, encircled around them, wearing mail and blades underneath their clothing – just waiting for some pickpocket to dare touch their lord so they could chop off a hand for that night's amusement.
Errnnir rubbed the stumps of his left hand just thinking it.
But this time – this time would work.
Because unlike the other nobles that visited the District, this one was alone. He was disguised better than the others, there was no fine clothes hidden beneath his rags, his hair was cropped and messy and he had gone the extra mile in dirtying his face. But he was a noble, alright. Even though Errnnir was a distance away, on top of a nearby rooftop, he could still tell that the object the man clutched to his chest was cloaked in a fine crimson satin – something that no one in the Destitute District would ever have. But more than that, he was moving quickly, with purpose, in the dead of night – long after most courtesans would be working, sure, but the few that did were renown for the craft.
And, he was heading straight for the Crossroads.
But, instead of being out in the open, he took a back alley behind the Crossroads.
The perfect spot, Springbrook thought as the man approached his destination, to slip the goods out of his hands and then dart into the night. Given that the man was holding it with both hands, Errinnir doubted that it was sacks of septims, which could easily be carried in pockets and not in the open. Most likely it was a statute, possibly golden, which the Golden Glow courtesans were known to take as payment as well.
That's when Errinnir spotted it, a door which led into a brother that's window was still brightly lit up – open for business.
He quickly jumped down, ready to waylay the man before he opened the door.
The man passed by it entirely.
What in the name of Nirn?
Errinnir had no idea what was going on now, but still he continued to follow the man.
He now passed up the Crossroads entirely, and began heading to the edge of the District.
Why is he going to the Dump?
Dragonstar lived off a tributary of the Bjoulsae River far to the north as it snaked it's way down to the Dragontail Mountains. The Right River was a offshoot of that tributary and was distinctive from it's source by it's murky green tint. It was not always that hue, of course. The Dump was the cause of the problem, and the sole place in the District that none but the most desperate dared to approach.
Right above the Dump was a piece of wall where both East and West Dragonstar met. It is here that civil servants of the city came, carrying broken beer bottles, toppled meals from inns that had fallen from the ground or food rotten to the core, and, what gave this part of the District it's nauseating smell, chamberpots throughout the city. They drop them from the wall to form the Dump. At the end of the week, they return, hands empty save for making and form Flames to burn the pile from above. After that, some men hired within the District, desperate for jobs, come and sweep the leftover sludge into the Right River – the water that those in the District were meant to bathe and drink.
The few fools who try get terrible diseases, those who were already sick beforehand die – without fail.
Errinnir watched as the man, after a moment of hesitation, laid the bundle down on the Dump. It made no sense – if any noble had trash to get rid of, they should have just waited for it to be picked up at it's scheduled time. The very fact that they tried to throw away something in the Dump on their own could only mean one thing. That while they wished to be rid of it, it was still valuable, valuable enough that they couldn't trust that the civil servants who picked it up wouldn't just take it for themselves.
Well then, if they don't want it but it's worth something, might as well take it.
He waited until the man was good and gone before jumping down, again, from his rooftop hiding place.
The smell was bad. Worse thing he had ever smelt, and the District itself, even the part not near the Dump, had a pretty bad stench to it. But Errinnir stomached it. Some loot from a noble, the best heist he could ever wish for, and no one would know or care if it was gone. He went to reach for the cloth.
It moved on it's own.
“By the Nine!” Errinnir shouted, scooting back. Did the bastards get rid of a dog or – ”
It started wailing, brown arms flailing.
And Errinnir fell to the ground.
….......................................................................................................................................................
By the Eastern wall, the homeless gathered.
A makeshift roof had been erected, a wooden scaffold pressed against the wall. Around it, torn drapes worked as screens of sorts against the outside world, but with nothing to anchor them every breath of wind made them flutter in and out. In the middle of this scaffold was a giant bonfire, and they were all gathered there, huddling next to the warmth.
It was towards this group that Errinnir was running, “Borvli! Borvli!”
From amidst that group stood up a giant of a man, nearly seven feet in height, with muscles loose from disuse and a saltpepper beard and hair both reaching nearly mid torso. “What the hell is it?” The Nord said, his voice rumbling. Through the light, Borvli Once-Blade could make out that the Bosmer was clutching something to his chest, something wrapped in a fine cloth. Suddenly, he beamed out. “You lucky bastard!” With that he began charging up the slope, his long legs eating up the distance, “You did it! You actually got – ”
A cry broke out (the baby had bursts of crying throughout the whole trip) causing several heads to turn.
Including Borvli's. He ceased. “What in blazes is that?”
A exhausted sigh escaped Errinnir, “A baby.”
“I can tell that! Where did it come from? One of the Crossroads' girls drop him on your doorstop?”
“Her. No. Someone left her at the Dump.”
Everything stopped.
Then started up again.
The listeners over by the fire, pretending not to eavesdrop, dropped all pretense, some gasping, some jumping to their feet, and all staring at the two. Borvli's eyes took on a terrible glint. “The Dump? Then she would've – ”
“Been burnt alive, hidden in the sludge and then pushed out into the water next morn with none the wiser.” He rubbed the bridge of his nose. “I know.”
“Oblivion take them!” Borvli seemed to have found the ire that Errinnir couldn't summon.
“That doesn't.” Seeing that eyes were still on them, Errinnir moved further away. “Doesn't mater. What are we going to do now?”
“Ain't that obvious? Tell the authorities! This would have been murder, for a baby no less!”
“Who would believe us? There has to be at least a dozen instances a day where someone from the District claims that their child belongs to someone inside the walls, especially the Crossroads' girls, and that they should be let in. No one takes it seriously. And if whoever decided to do this catches word, they may decided to off us so that no one can find out. Just another slaughter by Mausen's gang.”
Borvli was deflated at once. “Fuck.” It was a quiet thing.
“We should raise her.”
Errinnir should have known. Despite trying to get out of earshot, Ragasha Gra-Batuhash never let anything stand in her way.
When she first came to Dragonstar, she had expected to stay in the best inns, get the royal treatment. Instead, she was ushered to the Destitute District despite her protests. Then disaster struck. While arguing with the city guard that she could afford to live any place within the city, she drew Mausen's attention. She was mugged and her possessions stolen – seems like she had a fortune worth of septims in her luggage, but Aldin took it all, furthering and cementing his dominance over the District.
After three weeks, with nothing to her name, she asked the Golden Glow Crossroads to take her in. Apparently she told them she had been a chieftain's wife up in Orsinium before she had to flee south through High Rock and into Hammerfell, and that it would be a honor to whoever took her up for a night. She was laughed out of the Crossroads. She retaliated by smashing their windows. She barely stepped out of the homeless quarters since.
“And how, exactly, would we do that?”
“Make her one of us.”
“Hell no.”
“Errin.”
“Don't call me that. And I mean it. We can barely get enough food for all of us, and I do most of the work.” Springbrook was the best thief this lot had. “And whatever we do get, it just makes us a target for the others around here, and you want to bring in a child through all that?”
“Then just drop her at the Dump, it'll be taken care of in the morning.”
“Oh, stop. You know what I meant. How are we – ”
“Okay. Enough now. The two of you can make out later.” That made everything stop. There were a couple by the fire that looked thoroughly grossed out at that. Though the District was more open-minded by such things than those inside the walls, the idea of a Orc and a Bosmer obviously rubbed some the wrong way.
Particularly, the two involved. Both shuddered. “Oh, fuck you, Borv.” Ragasha snapped.
“Anyway,” If Errinnir didn't know better the old man was smirking under that beard, “There's a simple solution to all this.”
“And?”
“Put it to a vote. If we have – Hey. Wait. Where are you going Errinnir?”
The wood elf glared over his shoulder, “Out. To see if I can get more food for us.”
“The vote hasn't been decided yet.”
“Yes. Yes it has.”
He was right. The vote was unanimous, minus the missing party.
They were bickering on what to call her when Errinnir came back. He flopped down a sack of apples, mostly rotting, gotten someplace. “How about Mhalla?” He said, as he was pulling a bedroll out.
“Mhalla?” Ragasha asked.
“It's a Redguard name.” Was all Errinnir said on the matter. [/spoiler]
[spoiler=The Blossoming Thief]The years went by quickly after that, and Mhalla was the gem among the homeless. She was a sparkling, bubbly child, darting quickly between each member of the group, doing all she could to aid them She helped Borvli “train” which mostly consisted of swinging sticks around, joined Beggar Boorta in throwing brown hands about for charity, wrinkled and smooth alike, and followed Deejhota to the river, to help the Argonian carry back whatever catch she got (Mhalla thought it was funny that Deejhota would always double over and throw up after coming out in the early years, but when she got to around ten or so she was always worried on the trips, though the Argonian would try to put the child at ease).
But it was with Errinnir that her true attention was caught on. She had heard snippets from the others that he had been the one who found her, and also was the one who named her. So, at even the slightest sign that he would head out she would quickly drop what she was doing “sparring” with Borvli or catching fish with Deejhota and then waddle after him, eagerly asking questions a mile a minute.
Errinnir was the sole member of the group that hadn't warmed up to the child the moment she could babble her first word, and Mhalla knew it. So she would follow him, asking questions about him, about what he did, where he went. Eventually, despite himself, Errinnir cracked.
Despite hoping that the idea of stealing would scare her off, instead it piqued her interest.
“Can you teach me?”
And so she became his partner in crime.
So he taught her small things. Finding a crowd and staying merged with it, finding a mark in the crowd, knowing when someone is wearing chain mail beneath their clothes or has a weapon with easy reach, being able to spot the weight on them, and where it's placed. The easy marks were those who keep the weight, the valuables, in their pockets – and so he showed her how to time the swinging of your arms with the movement of your hands to ease a hand into a pocket, grab a hold of something, and then pull out. He warned her to not be distraught if most of the time what she came across was just bundled parchment (Dragonstar required you to fill out paperwork certifying you place of residence in the District) or a small purse with only a handful of septims. He warned her, however, to not go after necklaces or amulets hanging on the neck or rings on fingers, she would have no way of snapping off the chains around the neck or slipping off the ring without alerting the mark – not yet at least.
But eventually, with enough easy marks and slipping of hands into pockets, the same deft movements flicked up hooks that connected necklaces together or shook a man's hand eagerly while begging him to play tag with her, palming a ring her hand while the man hurriedly refused. She took a sort of pride in it, especially when Errinnir relented there was no way a grown man could do her stunts without being suspicious.
But even that was not enough. She knew Errinnir left in the middle of the night, vanishing and only returning in the early hours, ragged to everyone’s rested, but carrying valuables of all sorts, all which could be traded in for nearly a month's worth of food – carefully rationed. A much better haul than any simple pickpocketing could ever do.
And so, she followed him one night, only to see him bound to the roof of the Violet Inn, one of the nicer establishments in the District which caters both to those who come for the Golden Glow Crossroads, and also travelers to or from Dragonstar off the main road. There Mhalla watched as Errinnir crept to the backdoor, moving more silently than she had ever seen anyone move, before stopping and pulling out two pieces of metal, one thicker, with leather wrappings on the end that he held steady, while the other was thinner, and that one he twisted. What is this? She wondered.
Until he twisted the doorknob and slipped inside.
She peaked between the crack in the doorway, and when she saw him reach for a single wheel of cheese in a stack in the kitchen counter she could no longer contain herself, “Wow. Cool!”
Errinnir spun around, wide eyed. “Mhalla?” He asked. But following their voices was a stirring upstairs, and Errinnir quickly bolted, grabbing the girl's wrist and then heading outside, shutting the door behind them. They ran. None of the slow, cautious pacing that there was before, and before Mhalla knew it the two of them were no where near the main road at all – closer to the edge of the District, by the water, which stink was even now rising up.
“He was just tossing in bed, couldn't you have – ”
Errinnir spun around. “What were you thinking?”
Mhalla blinked. “You always vanish at night, and I just – ”
“You need to forget this ever happened.”
“No.”
“Good then – Wait. No?”
“I want to join you.”
Errinnir stared.
“What? You taught me how to pickpocket.”
“Those are two very different things.”
“Why?”
“Pickpocketing is a minor crime, repayable with a fine or a bribe. But breaking and entering? Burglary? They wouldn't just arrest me, they would arrest everyone who allowed you to steal and you would end up in city custody. And who knows what would happen then? You might even be handed over to the Daelmah d'Waenrae.”
“The what now?”
“Nevermind that. The answer's no. It's simply too risky.”
“You thought pickpocketing was too risky for me at first.”
“Yes, but – ”
“But you decided it was necessary.”
“I did, but that's – ”
“With me, you could hit more places at night. More loot to bring back to the family.”
Errinnir just looked down at her.
“You sure you're eleven?”
“Pretty sure!”
A year passed by quickly. Mhalla learned a new set of tricks from the Bosmer thief then. She learned how to crouch and slide at a crawl, how to tiptoe across tiles while walking, and how to test floorboards to see which ones creak the most then run making the least amount of noise as possible, which normally is the difference between a crowd's stampede of footsteps or a clanging man in steel armor – loud or louder. Mhalla hoped to never have to run on the job.
But there was never any job.
Despite that Mhalla showed a quick aptitude for stealth and a even quicker one for lockpicking, opening her first one ever but three days before her birthday and a whole couple years before Errinnir expected her too, still he would not take her out on any of his nightly haunts. Mhalla decided to push the matter.
“Tonight. At midnight.”
Errinnir raised up an eyebrow, “And why would I do that?”
“Cuz it'll be the bestestest birthday present ever.”
“We don't give each other birthday presents.”
“Exactly!” Mhalla chirped.
So, Errinnir gave Mhalla her first birthday present.
And the last one he'd ever give her. [/spoiler]
[spoiler=The Capture]
The two thieves' target was a shack on the outskirts of town, away from both the District and Dragonstar. A writer lived there, a recluse who isolated himself within the small cabin working on manuscript after manuscript. It is said that the civil servant who swings by his place to pick up any garbage to take to the Dump carries back every day a sack full of crumpled up parchment.
You need to have a decent amount of septims to buy that many leafs of parchment.
Errinnir waited outside, crouched amongst the shade of the trees that dotted the main path leading up to Dragonstar.
Meanwhile, Mhalla crept through the underbrush, stopping only once she reached the door.
This was as far as Errinnir had suspected it to go. Mhalla would try to lockpick the door, get frustrated when it didn't prove easy to open, get scared also of discovery at any moment, and then rush back into the brush at the first sign of movement or noise.
But then the door creaked open.
Errinnir was about to call out to Mhalla to wait, but then stopped himself, knowing it was a one room cabin and that any noise at all would wake the man up. Errinnir crouched there, nervous to Oblivion and back, his hands shacking where underneath his armpits and his eyes cemented to the door. When the same door blew open, he was prepared to lunge up and protect the discovered Mhalla.
But it was Mhalla standing in the doorway.
Before his confusion could even give birth, the girl said, “He's not here.”
With that, Errinnir came fully out of hiding. “He's gone?”
“Yep. But come inside. He has a lot of neat stuff in here!”
That the man did. Outside of the desk in the corner layered with all sorts of scattered parchments. There was also a single bed set in the middle of the room, a nightstand on one side, a bookshelf on the other stacked row by row with thick set books, which Errinnir was sure could fetch a pretty coin. But what had caught Mhalla's attention was on the other wall, where a alchemy table resided, potions of all sorts lining it's edges, and next to it a Arcane Enchanter. In between the two was another bookshelf, but this one lined with ingredients and Soul Gems of various sizes – a fortune. Why would a writer need with all of this.
Below him, Mhalla exclaimed, “I've never heard of a Soul Gem like this!”
Errinnir looked down. His blood froze over.
She was holding a Black Soul Gem.
The bottom shelf had several of them – lined in a row.
“Mhalla, we got to go.”
“But we haven't taken anything – ”
“That doesn't matter, let's go now.”
“No. I don't think either of you are going anywhere.”
The writer stood in the doorway. Over his shoulder was slung a Nordic woman. Two twin holes were on her neck, dripping blood down onto the collar of his tunic. Errinnir grabbed Mhalla's hand and began to turn, but then the man's eyes closed and reopened again – his eyes slitted like a cats. A shiver crawled up Errinnir's spine as the world suddenly spun, and like that, the both of them crashed to the ground, their limps twitching as the vampire casually walked by them and laid his victim down on the bed.
It turned out that the man also had a cellar door underneath the bookshelf between the Enchanter and Alchemy Table. After pulling the bookshelf away, ingredients and Gems clattering to the ground as he did, he pushed them inside, tied them up, blindfolded them and gagged them, and then shut the trap door behind them. And with it, the last bit of light left.
Neither of them knew how long they were down there. Only that, when the trap door opened again it wasn't the writer waiting for them. Rather, it was a Breton woman, hair turning to silvery gray, who's robe fluttered as she climbed down the ladder. After a good look at the two she glanced up, where the writer could be seen leaning over head. “These are the two?” She asked.
The man nodded. “Yeah. They saw too much. You swear they'll disappear?”
“Gone.”
The paralysis long worn off, the two wiggled desperately to get out of the way, but they were still passed up, through the cabin, and into a horse drawn cart waiting by the side of the road. The last thing either of them saw before being tossed inside is a burlap tarp being drawn over the top of the cart.
The trip started out smooth, wheels churning through paved streets, but as time slipped one into another, it became rougher, the cart jerking up and down with every bump. They were moving off the main roads, into the mountain tracks that snaked their way through the wilderness leading to the Dragontail Mountains.
At one point of time, the cart pulled to a halt and the shuffling of the driver – that robed woman – could be heard as she stepped out from the front. They were moved, their backs pressed against something in the cart, a crate or something similar, and a extra length of rope was tied around their middle. “Don't budge. Don't breath. Don't think. If the cart is even slightly disturbed when I come back, you'll be dead.”
It was only when her footsteps were faint that Errinnir whispered, “Mhalla? Can you hear me?”
How did he get the gag out?
“If you hear me, make a sound.”
She wiggled in her bindings, the covering overhead rustled at her movement.
“Okay. Okay. Now, in my right shoe, there should be a compartment in the sole – there's a knife hidden there.”
She knew what he was hinting at.
Before he had a chance to speak up again, Mhalla fingered around the floor, feeling the rough wood and the occasional small sack or a barrel's round belly. But at her furthest extent, she touched his pant's trousers. She followed it down until she reached his boot.
“That's it. There should be a bump on the heel, grab a hold of it and pull it out.”
She found what he meant easily, grabbing the extrusion by the edges she slid something out that thunked against the wood when it hit it. Blindly searching inside, she felt the sharp blade of a knife within and then found the hilt. Once it was in her hands, it was s a simple matter of sliding it between her wrists to slice that rope in half, and then parted the one around her waist. After tearing off the blindfold and the gag, it was a simple matter to free Errinnir, cut off the ropes around their legs and then hope out of the cart.
On all sides, tall trees rose, a thick layer of green and brown that blocked out all sight. The cart was stranded there, off the side of a worn looking trail path. There was no sign of where the witch went, or what, at all, she could have gone to see. Mhalla spent a moment, just looking, when Errinnir suddenly grabbed her wrist and pulled her into the treeline.
“Where are we going?”
“Anywhere but here. We need to be long gone by the time she comes back.”
“Too late for that.”
For the second time, the pair are thrown off guard by a sudden appearance. On the crest of a hill, flushed red with anger, was the witch. By her side, a new face, equally clad in robes. For a moment, all four stared at each other.
Then Mhalla and Errinnir ran.
It was a blur of motion, trees zooming by in muted colors, as brighter colors, heavy with the hues of magicka, blasted past – hot, cold and the flashes of brilliant white, striking the trees on all sides as they darted deeper within. It was a beat, a tribal tune of stomping feet and crushing leafs and the howl of windswept cloth.
Until silence struck.
Mhala cried out with pain as she tumbled to the ground.
A single glance behind her showed her foot caught up in a root.
Her head jerked up to see Errinnir running back for her.
“What are you doing?” She hissed with tears in her eyes, “Run away!”
He ignored her, grabbing the girl by her armpits and tugging – but she wouldn't budge from the root.
That's when the two spotted the witches, standing in a ravine they had passed.
It was the witches were climbing up that Errinnir let go of her. He's going to leave me behind.
And then stepped out in front of Mhalla.
Before the Redguard lass could even utter a word, he was lunging at their two enemies the moment they reached the top of the bluff – his dagger swinging. The blade caught one of the witches, the one who originally got them, right below the jaw – spurting out blood. The other's hand snapped out and a web of lighting shot from her fingers striking Errinnir in the head.
“No!”
But Errinnir still went down.
In her veil of sobs after, Mhalla could just make out her captor looming over her, Errinnir's blade in hand.
“No, sister,” The newcomer said, walking behind.
“I warned them. And look what they did to me! Die. They must die!”
“And the other has. But this one must come.”
“Why?” She seemed to spit the word out.
“Because she is young.”
“Why?”
“Because she has a young soul.”
There was a pause there, as Mhalla's sobs quieted to hiccups and her captor's face flushed a series of shades.
It was only when the witch's face cooled to stoney features did she grab Mhalla by the waist, jerking her up and over the shoulder. It happened so quickly, so effortlessly that she began to cry again, kicking and thrashing about as she did. “Shut the hell up!” The witch barked, tightening her hold on the girl. So, Mhalla did, but the tears still flowed.
“Hey, Martia,” The witch carrying her craned her head around.
“He's still alive.”
Again, Mhalla's world crashed to a halt. He's alive! And then, following that, They're going to hurt him!
But instead of the blind rage that Martia had earlier, to Mhalla's confusion a smile broke out on her face.
“Take him too.”
Once back at the cart, the witches restrained them once more. It proved a easy task with Errinnir unconscious and Mhalla never taking her eyes off him. Afterward, the tarp descended on them, closing out the world once more.
When the cart stopped the next time, Mhalla didn't know anything anymore. How much time was past. Whether they were still in Hammerfell or if Errinnir was actually alright, having been as still as a grave the entire ride over. When the tarp was lifted Mhalla found out it was night. They were on top of a rocky path, with a mountain range extending to either side, tops caked in snow, with a dizzing drop below. Before them was a jagged cut in the mountain's face, a cave that just reached deeper into darkness. Errinnir was carried while she was pushed forward, stuck between the two witches.
The last flicker of moonlight vanished behind her.[/spoiler]
[spoiler=The Sacrifice]
The cave opened up to a large cavern. Two stalactites worked as pillars supporting the ceiling, while two side tunnels snaked farther into the heart of the mountain. On the far wall was a row of cages of rusted metal, all empty of any sign of life. But it was the middle that took the full focus. A pentagram was drawn onto the cave floor, with braziers burning on every corner. In the middle of it all lay a single alter, coated with dry blood.
Just looking at it made Mhalla's stomach queezy.
The two took her and Errinnir's limp form to the tunnel on the left, leaving the faintly unnerving sight of the inner chamber behind. The tunnel itself was dimly lit, small metal frames with torches caged inside were imbedded into the walls. It was only by this light that they could see until the tunnel opened up to a larger room.
And Mhalla's blood ran cold.
This cavern was essentially a large pit in the ground, there was a narrow rocky path to the side, but it was barred off by a huge steel gate. Upon approaching the ledge, nearly two dozen faces glanced up. Most of them did so with glazed, exhausted, jaded eyes – merely taking in the sight of a couple new prisoners. One or two, however, looked up and exclaimed. Mhalla faintly heard something about, “A kid”, and the looks she could read made it seem that they were disgusted that the witches would capture a child as well. But before she could take it all in, a single shove from behind caused the pit to come soaring at her fast.
“I have you!” Came the call, seconds before arms reached her and both her and her catcher went tumbling to the ground.
Mhalla barely got back on her feet when Errinnir came tumbling down as well.
It was then that she saw her savior, a Nord, nearly as tall as Borvli, he stood by and watched Errinnir fall.
“What was that for?” Mhalla demanded, after getting to her friend's side.
The Nord just fingered his belt, a leather piece with a golden ram.“I don't deal with any damned elves.”
From that point on, Mhalla determined not to speak with anyone in the pit.
Besides the Nord and a couple others, none try.
She sat in the corner, arms wrapped around her knees, with Errinnir laying by her side. Alone.
Alone as the other captives began to vanish – one by one.
Strange new faces started to appear then, decked in fur, bone, feathers, and one with a pair of antlers on her forehead, but still they seemed human compared to Martia and the other witch's long fingers and pointed noses. Every hour they would approach the bars, point to someone, and wait for them to approach. With a smooth, practiced ease one would open the door, while the other would drag the person out leaving the door to be closed by the one who opened it. It became monotonous, every hour one of the strange shamans would come down and drag someone out quickly, to prevent any interference.
But no one did. All those there had dead eyes.
It had all started in the dead of night, and Mhalla expected after time passed she'll feel more sleepy. She didn't.
It was only when most of the people had vanished that Errinnir began to stir.
“Errin!” She smiled, clasping his hand. “You're finally awake. Thank the Nine. Please, please help me. I – ”
He stuck out his tongue.
“What?”
And then he hung his head to the left.
“Errin?” She tried to look him in the eyes, but they were unfocused.
“Errin!” Shaking him on the shoulders only caused his head to roll the other side.
“It's no use, child.”
Mhalla glared at the Nord, who had managed not to be picked yet. “Go away.”
“Let me guess – he was hit with a shock spell.”
Mhalla's head jerked in his direction.
“In the head.”
“Yeah. How did you know?”
“He's braindead.”
“What?”
“His mind's been fried. Lights are on, but no one's home. Good riddance.”
That was the last straw.
Jumping to her feet, Mhala lunged at him, trying to claw at his eyes. The Nord just grabbed her wrists.
“Enough! I got it! Went too far. Just calm down!”
“No! You shut up! Shut up!”
“Just listen to me!”
Mhalla quieted down.
“Look.” The Nord said. “There's no chance for any of us. But it's different for you. See that crevice up there,” He pointed to a narrow gash along the wall, some distance up. “If you hid up there, they might over look you entirely. And once their done with whatever foul ritual they're doing, you can climb down and get out of here. Go to the nearest town.”
Mhalla had calmed down. Mostly. “But then, why hasn't anyone – ”
“It's too small for anyone else, youngling. It must be you.”
“What about Errinnir?”
“Forget him, he's already – ”
Mhalla turned on her heel and went back to where Errinnir sat, head bobbing.
But before she could even sit down, another figure appeared at the gateway.
Martia.
Her eyes scanned the chamber, spotted Errinnir up and awake and a sinister smile broke out on her face.
“Him.”
Errinnir didn't budge.
“What is the fool doing? Come!”
Panicked, some nearby captives pulled Errinnir to his feet.
“No!” Mhalla screamed, clawing at their dirtied trousers. “No! Don't do it!”
Then the Nord was by her side. “Child.” He spoke as soothingly as he could, “It's too late.”
Martia seemed to be enjoying the commotion – her smile widened. Before Mhalla had a chance to blink, Errinnir was thrust through the gate and then was dragged up the cliff path. All the while, Mhalla clutched at the gate's bars screaming out, the words eventually fading into a shrieking pitch. There were words spoken to her, her hands were pried away from the bars and she was led back to the corner she sat in before. She wasn't sure entirely how she got there.
She did not particularly care.
“Hey, girl.”
A featureless figure with a blank face was standing in front of her.
“Hey, youngling. Can you hear me?” His head bobbed up and down and sounds, muted and indistinct reached her.
What does it even matter?
“Don't you want to kill them?”
And everything snapped back in place.
The Nord from before was standing over her, concern fresh on his face.
“What did you say?” She asked.
“Don't you want to hide now? Child, there's not many of us left. Please, don't give up like this. Live.”
She was quiet then. Looking at him, at the handful of others who remained. “Sure.”
He hoisted her up and placed her in the crevice – easy. A moment later another one of them came down.
When the Nord was pulled away this time, he didn't glance back once.
She fell asleep to the sight of his back disappearing.[/spoiler]