Post by Harrier on Nov 14, 2013 2:15:53 GMT -5
In the event the above pictures refuse to load as a fault of the image hosting service I use, here is a transcribed text version of the above profile:
Character Name: Judith Campbell
Nickname: June
Race: Human
Sex: Female
Age: 48 Years
Birthplace: Angel's Boneyard
Height: 5' 11"
Weight: 150 lbs
Eye Color: Blue
Hair Color: Brown
Hair Style: Middle Back-Length, Tied Back (Ponytail)
Facial Hair: None
Skin Color: White
Build: Athletic
Distinguishing Features: Gunshot Wound Scars (Left Forearm, Upper Right Torso) - Sustained in the siege on Gun Runners Operational HQ in 2265
Profession: Freelance Arms Dealing
Skills: Firearms, Craftsmanship, Explosives
Training:
-Handling, manufacturing, modification, and upkeep of conventional firearms and associated munitions (non-energy weapons only)
-Creation of Improvised Explosive Devices (IEDs)
-Rudimentary knowledge of reparation and upkeep of basic automobiles
Other Abilities: Bartering, Merchantry
Apparel: Combat Boots, Cargo Pants, Tank Top, Chest Rig (w/ Handgun Holster), Large Drop-Leg Holster (M231-compatible), Belt Sheath, Aviator Glasses, Military Cap
Weaponry:
M231 Firing Port Weapon:
5.56x45 NATO, 100-Round Detachable Drum Magazines
Select Fire (Single/Burst/Auto)
Carbine-Length Gas System, Custom Handguard, Custom Muzzle Brake, Fixed Carrying Handle, Custom Guttersights
LAR Grizzly Mark IV (1911 Magnum)
.44 Magnum, 7-Round Detachable Box Magazines
Semi-Automatic
Elongated Slide/Barrel, Reinforced Frame, Custom Wood Grips, Stainless Controls
Survival Knife
Single-Edged, Serrated, Stainless Steel
10" Blade, 15" Overall
Hand-Crafted Utility Sheath
Armored Troop Carrier Truck
This troop carrier truck was salvaged (in very poor condition) from an abandoned (and heavily-looted) munitions warehouse in southern Nevada. In the subsequent years following the recovery of this vehicle, June was able to restore it to running condition, then fortify the exterior with plate steel, as well as a layer of slat armor (not pictured). This gives the vehicle a solid defense against conventional weaponry, and even light explosive ordnance. The back of the vehicle has been gutted of all seats and obstacles. In their place, the interior walls have been lined with weapon racks, allowing for a significant number of firearms to be stored on-board. This effectively transforms the vehicle into a walk-in armory, well-suited to a traveling arms dealer.
Other Equipment: None
Affiliation: Neutral
-Loose and ongoing affiliation/partnership with Gun Runners (manufacturing facilities and design specs are shared)
-Conducts business with all major factions, but remains free of contract in an effort to retain neutrality in any interfactionary conflicts
Religious Belief: None
Sexual Preference: Heterosexual
Relationship Status: Single
Personality:
-Takes pride in work, often described as a "workaholic" by peers
-Attempts to retain a respectful and strict business relationship with all customers
-Although no longer officially under employment of the Gun Runners, she thinks of them as her family, and her loyalties continue to lie with the group
-Takes great pleasure in the analysis, study, design, and creation of weapons technology
-Has developed a strong distaste for energy weaponry, often citing their convoluted designs and occasional unreliability as regressive in the scope of small arms technology
History:
Judith Campbell (junior) was born and raised in the Gun Runners family of Angel's Boneyard (former Los Angeles) on the first of June, year 2235-- thus earning her nickname, June. During labor, Judith Campbell (senior, June's nakesake) was forced to undergo a Cesarean section, due to severe birthing complications. As a result of an unsterile operating room, June's mother developed a series of infections, which ultimately lead to her death. Motherless, June was raised by her father, Eugene Campbell, who taught his daughter the Gun Runners trade. June was officially employed by the Gun Runners at the early age of fourteen, at which time she did little more than clean and maintain merchandise, until she grew older and was able to gradually work her way up the ladder, as her skill set deepened. Life with the Gun Runners continued relatively smoothly until June reached the age of thirty, at which point she was thrown a bit of a curveball, dramatically altering her life path.
In 2265, during a siege on the Gun Runners operational headquarters in the Boneyard, Eugene Campbell was killed in a firefight, and June suffered two minor gunshot wounds to the forearm and shoulder. After her father deceased, June relocated to the recently formed New Vegas Gun Runners branch, where she would remain for a full ten years, cooperatively manufacturing high quality weaponry with her peers. During this time, June set a plan into motion, where she began investing her earned wages into a small armory of her own, as well as the reparation and fortification of a troop carrier truck, which would later become a business asset. In 2275, June's plan was finally set into motion. Respectfully parting from the Gun Runners, June set out and braved the wastes with her small personal armory and truck, and began conducting a private arms dealing operation of her own. Over the next eight years, she would form loose business relationships with factions and individuals alike, building her humble business from the ground up. To this day, she continues to travel the wastes in nomadic fashion, in search of customers.
Character Name: Judith Campbell
Nickname: June
Race: Human
Sex: Female
Age: 48 Years
Birthplace: Angel's Boneyard
Height: 5' 11"
Weight: 150 lbs
Eye Color: Blue
Hair Color: Brown
Hair Style: Middle Back-Length, Tied Back (Ponytail)
Facial Hair: None
Skin Color: White
Build: Athletic
Distinguishing Features: Gunshot Wound Scars (Left Forearm, Upper Right Torso) - Sustained in the siege on Gun Runners Operational HQ in 2265
Profession: Freelance Arms Dealing
Skills: Firearms, Craftsmanship, Explosives
Training:
-Handling, manufacturing, modification, and upkeep of conventional firearms and associated munitions (non-energy weapons only)
-Creation of Improvised Explosive Devices (IEDs)
-Rudimentary knowledge of reparation and upkeep of basic automobiles
Other Abilities: Bartering, Merchantry
Apparel: Combat Boots, Cargo Pants, Tank Top, Chest Rig (w/ Handgun Holster), Large Drop-Leg Holster (M231-compatible), Belt Sheath, Aviator Glasses, Military Cap
Weaponry:
M231 Firing Port Weapon:
5.56x45 NATO, 100-Round Detachable Drum Magazines
Select Fire (Single/Burst/Auto)
Carbine-Length Gas System, Custom Handguard, Custom Muzzle Brake, Fixed Carrying Handle, Custom Guttersights
LAR Grizzly Mark IV (1911 Magnum)
.44 Magnum, 7-Round Detachable Box Magazines
Semi-Automatic
Elongated Slide/Barrel, Reinforced Frame, Custom Wood Grips, Stainless Controls
Survival Knife
Single-Edged, Serrated, Stainless Steel
10" Blade, 15" Overall
Hand-Crafted Utility Sheath
Armored Troop Carrier Truck
This troop carrier truck was salvaged (in very poor condition) from an abandoned (and heavily-looted) munitions warehouse in southern Nevada. In the subsequent years following the recovery of this vehicle, June was able to restore it to running condition, then fortify the exterior with plate steel, as well as a layer of slat armor (not pictured). This gives the vehicle a solid defense against conventional weaponry, and even light explosive ordnance. The back of the vehicle has been gutted of all seats and obstacles. In their place, the interior walls have been lined with weapon racks, allowing for a significant number of firearms to be stored on-board. This effectively transforms the vehicle into a walk-in armory, well-suited to a traveling arms dealer.
Other Equipment: None
Affiliation: Neutral
-Loose and ongoing affiliation/partnership with Gun Runners (manufacturing facilities and design specs are shared)
-Conducts business with all major factions, but remains free of contract in an effort to retain neutrality in any interfactionary conflicts
Religious Belief: None
Sexual Preference: Heterosexual
Relationship Status: Single
Personality:
-Takes pride in work, often described as a "workaholic" by peers
-Attempts to retain a respectful and strict business relationship with all customers
-Although no longer officially under employment of the Gun Runners, she thinks of them as her family, and her loyalties continue to lie with the group
-Takes great pleasure in the analysis, study, design, and creation of weapons technology
-Has developed a strong distaste for energy weaponry, often citing their convoluted designs and occasional unreliability as regressive in the scope of small arms technology
History:
Judith Campbell (junior) was born and raised in the Gun Runners family of Angel's Boneyard (former Los Angeles) on the first of June, year 2235-- thus earning her nickname, June. During labor, Judith Campbell (senior, June's nakesake) was forced to undergo a Cesarean section, due to severe birthing complications. As a result of an unsterile operating room, June's mother developed a series of infections, which ultimately lead to her death. Motherless, June was raised by her father, Eugene Campbell, who taught his daughter the Gun Runners trade. June was officially employed by the Gun Runners at the early age of fourteen, at which time she did little more than clean and maintain merchandise, until she grew older and was able to gradually work her way up the ladder, as her skill set deepened. Life with the Gun Runners continued relatively smoothly until June reached the age of thirty, at which point she was thrown a bit of a curveball, dramatically altering her life path.
In 2265, during a siege on the Gun Runners operational headquarters in the Boneyard, Eugene Campbell was killed in a firefight, and June suffered two minor gunshot wounds to the forearm and shoulder. After her father deceased, June relocated to the recently formed New Vegas Gun Runners branch, where she would remain for a full ten years, cooperatively manufacturing high quality weaponry with her peers. During this time, June set a plan into motion, where she began investing her earned wages into a small armory of her own, as well as the reparation and fortification of a troop carrier truck, which would later become a business asset. In 2275, June's plan was finally set into motion. Respectfully parting from the Gun Runners, June set out and braved the wastes with her small personal armory and truck, and began conducting a private arms dealing operation of her own. Over the next eight years, she would form loose business relationships with factions and individuals alike, building her humble business from the ground up. To this day, she continues to travel the wastes in nomadic fashion, in search of customers.